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Beavers are the most broken resource

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BalbanesBeoulve,

Popejubal is absolutely correct. I've also noticed that crabs tend to go along with large quantities of beavers, and occasionally fish as well.

No, he's absolutely not. I already told you why gems and beavers aren't ever close to each other unless it's a small map. Beavers are in the polar regions. Gems are along the equators. The equator and the poles are as far as you can get from each other. Resources on maps are not placed randomly, they're always placed in predictable places. Sugar and dye will always be along the equator also, usually in jungles, for example.

Beavers and gold can be by each other, but one does not mean the other will be nearby. If you think it does it's selective memory and but there's no reason to think that one has any effect on the other appearing, since gold can appear pretty much anywhere on plains or desert hills.

Beavers and crabs are a combo that makes sense because crabs are also usually found in the polar regions. Fish are everywhere, while clams are mostly in the middle.

If one resource often seems to be near another, it's because of geographical reasons. You can say that oil, marble, and silver are always found near each other. Why? because they're all resources commonly found in ice and tundra.

You don't have to take my word for it though, just open up world builder and check.
 
That is what happens when you lose touch with RL. Stay away from these forums for a while ;).
 
*sigh*
Balbanes,
They are making jokes of a sexual nature involving several common euphemisms. The reference to singles bars at the start of that line is a pretty big hint.
 
Beavers are a good resource but grassland gems beat these resources any time.
 
:lol: at beavers! Sorry its the little boy in me.

Like jumbos IMO the good thing about beavers is the easy early happy boost and as Jerry says they clump so you can get some early trade going as well.

I just got a start with 4 jumbos claimable by my second city. Usually I don't really care for jumbos but its some really good early production and a commerce boost - 3 where riverside and I'm playing Pacal so thats 1F, 3H, 3C. Not bad. Shame it appears 90% of the tiles on the map are plains.
 
No kidding, a civ4 discussion got threadjacked high school-style :lol:.

Enjoy beavers in the BFC, because otherwise they always seem to wind up in tundra and even ICE :(. I'd still rather gems as gems are worth more commerce and usually wind up on grasslands (basically, you start the game with a super town). Personally, I'm always happy if I get a :) resource and a decent amount of food in the BFC. Massive early commerce and a higher cap instantly are pluses.
 
I dont know about that. Gems wont let me build the shwedagon paya twice as fast.
 
shwedagon paya isn't a very good wonder most of the time though... gems quite often come on grassland which means you get food to work them which is quite often way better than plain gold which doesn't give any food.
 
First of all, the subtle references to Beavers, Crabs and what not, had me laughing out loud at work. Nicely done to the funny posters and even more nicely done to the oblivious posters that prolonged the discussion and ensuing hilarity. :lol: :lol: :goodjob:

Anyway, I agree the having beaver camps off the bat is quite sweet as a financial civ, but even without, they are nice. I believe the GP map is great for that. But, I would not say that it is anymore powerful that starting with Mining and having GL Gems or any other mining resource on a bare hill. For that matter, teching masonry next for quarries on rivers as financial. Or having fishing to start with plenty of sea resources. Throw in Industrious for fast forges and Colossus and that ain´t shabby. Roosevelt can do that and has faster lighthouses too! Financial does get a big boost from resources, but other traits and starting techs can benefit too. But, the OP has indeed got me thinking and I will have to widen my search for beaver to include CIV4 as well it seems.

I have had a few games with Ivory Camps on river tiles as Financial civs.....even if I wasn~t Financial ..it~s nice and if I didn~t start with hunting, guess what my first tech was. Wines are great too. Any time as a financial civ, I beeline calender for the plantations.

I think we have found the reasoning that AH is a second tech....GPH rilver tile Sheep are nice!

Finally, I played a game last night with a deer on PFH and is was awesome! The tile was like 3-3 or something...can´t remember...perhaps 3-4 during a golden age.
 
Gems appear in jungles, mostly along the equators, and beavers are mostly in the near the pole regions, so i kind of doubt that. I can't see any connection between gold and beavers either, you're just imagining the connection. But beavers and silver (now that's a rare starting resource) are definitely connected, as silver appears in the tundra and ice regions too.

Boreal maps seldom have furs and gems in the same BFC....

LOL/ROTL!

The post you were both reacting to was juvenile and prurient (also very funny). Re-read it with the filthy mind of a schoolboy and you will get the joke (and then you will understand why your responses were HILARIOUS!).
 
If anyone does want a game with furs in the start, try the second Warlords game of the month WOTM02 (although I'm not certain if the starting saves are still up anywhere). 4 plains forest furs and Financial to boot!

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double post
 
gah, triple post
 
And if anyone wants the much superior resource financial start....

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:wow:

(Also, the camera angle sure is annoying. maybe i should have settled the city. moot point now)
 

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I played that WOTM02 and I loved it!!! I didn~t fare to well, but loved the start. Been playing HOF mostly now. That WOTM was the only one I played. I might try it again to see what I can do with all the stuff that I have learned.
 
BalbanesBeoulve,

We're going to have to agree to disagree here. I wholeheartedly believe that if you start out with, say, a cow with a bunch dye, you should absolutely look to move on to a spot loaded with frolicky beavers and clams, preferably crab-free. To hell with with the increased maintenance costs and cultural pressure problems. If the maintenance is killing you, you can always share your beavers with your friends and neighbors for cash which should allow you to upgrade your chariot, which should help you in attaining even more beavers.

Ok. I'm done now. I swear that I'm not 11 years old.

P.S Opening up worldbuilder is the worst way, ever, to find beavers. You have to scout around on your own, but make sure you're protected.
 
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