Being asked to declare war question.

Ajuga

Prince
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Apr 17, 2012
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Let's say there are 8 civilizations, I'm the Netherlands and I have a DoF with Germany and France.
Spain is also in the game and has declared war on Sweden.
Germany asks me to declare war on Sweden with him, if I agree:

(Ignore their personalities.)

1) Do I get a negative declare war penalty with Germany or do I not get it because he asked me to go to war with him?

2) Do I get a negative declare war penalty with France or do I not get it because we have a DoF?

3) Do I get a negative declare war penalty with Spain or do I not get it because Sweden is her enemy?

4) Does the declare war penalty (warmonger) of declaring war to Sweden fade away over time with the remaining civilizations, if so, how many turns?
(Just how a denounce fades away after a certain time at which you get a friendly message telling you it did.)

Thanks!
 
I don't know the answer to the first 3, but I do believe the warmonger penalty fades away, albeit very very slowly
 
You gain nothing bad from rejecting an offer for going to war, I have rarely ever said yes because I only conquer neighbours, and even that I rarely ever do.
 
It has the same effect as declaring war like you normally would. So yes, you get the warmonger penalty with everyone including the AI that asked you to do so.

I'm not sure if the penalty ever fades, it hasn't in any of the games I've played.
 
On the plus side, you get a diplo boost with the civ you agree to fight alongside with.
 
I don't think you will take a diplo hit from the one that asked you to join in, you will most likely get the "fought together v. common foe" one.
 
You get no penalty's as long as you don't take Sweden's capital
 
I don't think you will take a diplo hit from the one that asked you to join in, you will most likely get the "fought together v. common foe" one.

Actually, I think you can get both modifiers (which is nutty, of course). "You're a warmongering menace to the world, but you're MY favorite warmonger!"
 
Yes, you can get the Warmonger label by someone for accepting their own request to join them in war - which is completely absurd, but none-the-less, it happens. Whether it is correlated with taking the target capital or not I don't know. It will depend on the asker's personality, civs like Greece and Huns are less prone to labeling others as Warmongers.
 
You gain nothing bad from rejecting an offer for going to war, I have rarely ever said yes because I only conquer neighbours, and even that I rarely ever do.

Well, it depends. If there are two runaway neighbors and they are sitting there nicely not doing anything, then one of them approaches you to go to war with the other and you refuse... well you might just end up as fish food for both of them instead.:lol:

I will accept their offers. Sometimes the other party will even go to war few turns or right after the agreement (ie. basically being paid off to DOW for free) and then you can just refuse the time to go to war and watch the firewerks.:nuke:
 
Yeah, this has always bothered me.

It needs to be changed drastically. Joining someone in war should result in a severely positive modifier.
Sure, you get the diplo hits from civs who don't like warmongers but overall, it should be a chance to get new friends or allies.

As it is now, I always reject the offer.
 
I believe (based on anecdotal evidence) that the AI will sometimes ask you to dow another AI opponent (sometimes bigger than you and that AI), then backstab you.

Not anecdotal; happens on higher difficulties though
 
Yeah, the tip-off comes as you are marching your army toward your joint enemy, when you meet the army of the civ that asked you to DOW, marching toward YOUR capital.

"Huh? The war's this way guys."

"Um, yeah, well, <cough> we left some stuff at home and need to go get it." "Yeah, <giggle> that's right, we left some stuff at home ... important stuff ... can't go to war without it."
 
i have always hated being asked to join a war, and immediately afterwards, that same civ now denounces me for being a warmonger

That happened to me before, I suspect it's intentional.

I was in a game where Sweden was my long term ally.
Always trading happily and making DoF with each other.
Though I went full warmonger in that game, killed 5 civilizations completely, Sweden never joined.

At that point I had only the strong Rome and the weak Sweden left as opponents. Sweden wanted another DoF but I refused, I was going to eradicate him soon.
Just the next turn he went from friendly to hostile and making petty remarks about my empire.

Either he rationalized that I was going to attack him soon now that I didn't want a DoF and the same happened to you when you didn't want to help in the war.
 
So I've been testing a Japanese civ mod and also have a question about the DoW's as well. I'm Austria, and surrounding me are North Kyushu, Hokuriku, Shinano, and Kansai (don't ask!). Well Kato Kiyomasa (North Kyushu) has a boldness level of about 8 and his capital is precipitously close to Uesugi Kenshin (Hokuriku). So I'm just trying to expand in the middle of all these samurai without annoying everyone. By turn ¬90 (possibly earlier) Kato has given me the DoW message against Uesugi three times. I rejected each time. Strangely, Kato and Uesugi haven't gone to war.

It's pretty obvious that Kato hates Uesugi. My experience of Kato in the past is that he is very hard to defend against (and almost as hard to play as). Here's the deal.

1) I don't want to get Kato angry. Does declaring war against Uesugi when Kato asks help this, and does saying no hinder it?
2) Is there any difference between "How dare you?!" and "Sorry, we have no interest in this arrangement."?
3) There's a patch of land north of my capital which I want to settle at some point, seeing as it has two rivers, some luxuries, and remember that I'm playing as Austria so gold > all. However, it's close to Uesugi. Does angering Uesugi in this way make it more likely that Kato will DoF (I doubt he's very loyal, but still)?
 
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