Roland Johansen
Deity
Good to see that you still chose to read this thread after its start jdog.
I agree with the idea that a civilisation that has a huge power advantage over an enemy should at some point stop building units even if it's still at war while a civilisation that can barely hold its ground should only stop building units when it can't afford another one (all of this when at war).
So I would advocate a relation between the power advantage and the percentage of the economy that a civilisation is willing to invest in units to win the war. Something like: If civ A has a power ratio of x to 1 against civ B (and both are at war), then it is willing to invest max ( 50 - 7 * x , 30) % in units. And another adjustment when the war is a limited war, maybe then it should only be max (40 - 7 * x , 20) %. The formulas are just ideas of course as I'm not sure what percentage of the economy the AI typically invests in units. They are less efficient at defending their empire so human standards are a bad basis.
The idea is just to avoid needless unit investments when the enemy can easily be beaten.
All of the above of course assumes that the power values are calculated more accurately than they presently are.
I agree with the idea that a civilisation that has a huge power advantage over an enemy should at some point stop building units even if it's still at war while a civilisation that can barely hold its ground should only stop building units when it can't afford another one (all of this when at war).
So I would advocate a relation between the power advantage and the percentage of the economy that a civilisation is willing to invest in units to win the war. Something like: If civ A has a power ratio of x to 1 against civ B (and both are at war), then it is willing to invest max ( 50 - 7 * x , 30) % in units. And another adjustment when the war is a limited war, maybe then it should only be max (40 - 7 * x , 20) %. The formulas are just ideas of course as I'm not sure what percentage of the economy the AI typically invests in units. They are less efficient at defending their empire so human standards are a bad basis.
The idea is just to avoid needless unit investments when the enemy can easily be beaten.
All of the above of course assumes that the power values are calculated more accurately than they presently are.