The original code had this near the top:
The betterAI code moves that part right to the bottom, but puts something else at the top:
So if the AI hates you, it can still say "WHEOOHRN", but only to indicate that it is already at war. It won't say it if it is only preparing for war.
(I don't know if it is the same in this BUG version. I'm just looking at the betterAI code.)
Code:
if (getAnyWarPlanCount(true) > 0)
{
return DENIAL_TOO_MANY_WARS;
}
Code:
// Hide WHEOOHRN revealing war plans
if( getAtWarCount(true) > 0 )
{
return DENIAL_TOO_MANY_WARS;
}
(I don't know if it is the same in this BUG version. I'm just looking at the betterAI code.)