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Betting and Speculation - The "Entirely Separate Hypercube" Civ!

Discussion in 'Civ5 - General Discussions' started by Leugi, May 28, 2013.

  1. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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  2. TPangolin

    TPangolin Just the worst person

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    Australia is confirmed with Menzies as the leader.

    I just said it on this forum so it must be true.
     
  3. codepoet

    codepoet Commander of Cubicle 42

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    So the Polish are just really big advocates for the Shoshone tribe apparently? :]
     
  4. okurecnik

    okurecnik Chieftain

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    That's very, very good and likely concept I think. And in the videos we've seen unusually many barbarian ships attacking cities and trade routes.
     
  5. TPangolin

    TPangolin Just the worst person

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    Or I'm just consoling myself because I'm really scared of that possible outcome.
     
  6. codepoet

    codepoet Commander of Cubicle 42

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    It'll be alright! :)
     
  7. whyidie

    whyidie Emperor

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    Can't disagree, no Civ really stands for a feature like this. That and the amount of thought needed to implement properly means its got a very slim chance of actually being done.
     
  8. ImperialChaos

    ImperialChaos President

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    I want my mountain cities :)
     
  9. KrikkitTwo

    KrikkitTwo Immortal

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    What might be better would be mountain settlements... ie a UI that can be placed on a mountain Outside of your territory.. and gives you some type of bonus (sight of the area, gold, faith, culture, pumps out units).

    UI: Valley Settlement.
    can be placed on Mountain or Resource, in Friendly or Neutral territory
    Consumes worker
    Provides vision to area
    Provides access to resource
    Allows movement on Mountain
    +1 :( if outside your territory
    Settlements produce 1 Worker every 30 turns
    +2 Gold if on Luxury
    1 Scout every 15 Turns if on Bonus or Strategic Resource
    +1 Faith if on Mountain
    Worked Mountain Settlements (inside borders): +2 food, +1 hammers

    UA includes, Workers can go on mountains
     
  10. Tasunke

    Tasunke Crazy Horse

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    maybe both a mountain settlement (for outside) and a lesser mountain improvement? (for inside)
     
  11. KrikkitTwo

    KrikkitTwo Immortal

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    Wll, I'd have it effectively be the same... Outside it would provide more benefits, Inside it could be worked
     
  12. Tasunke

    Tasunke Crazy Horse

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    The real question would be how would you get a worker up into the mountains to create the thing .... do you only allow non military units on mountains? Or do you completely steal the Carthaginian ability? :p

    Either you create a paper rock scissors paradigm (where Carthage is the only one able to defeat these structures, and with ease, while everyone else can't at all)

    or you make heavy civ overlap.
     
  13. KrikkitTwo

    KrikkitTwo Immortal

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    Well what you could do is have the Improvement act as a "mountain canal".. Mountains with it on are passable... so mountains with it on can be attacked

    And then their UA includes Workers can enter mountains.

    (edited UA)


    So, like Portugal can have its UI in other CS, this civ could have its UI in other civs (Other civs would probably kick them off the Resource tiles, but would leave them on the mountain tiles... the other civ gets the Food and Production, the Shoshone get the Faith.)
     
  14. spacedinosaur

    spacedinosaur Chieftain

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    You mean a tunnel? :king:
     
  15. KrikkitTwo

    KrikkitTwo Immortal

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    Well, perhaps a better term would be "mountain pass"
     
  16. Spikey1201

    Spikey1201 Chieftain

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    I still think it will be Venice where you will found the first city on the coast, then any other city can be connected via CANAL instead of road. Ships will be able to move inland on these canals, and inland cities can build ships. I think it is different enough, but not game-breaking.
     
  17. Yzman

    Yzman Deity

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    Its unlikely they would have a civ that literally can't be played on some maps. What about maps with no coast? Thats why I think THE OPTION of founding cities on the coast makes the most sense.
     
  18. The Almighty dF

    The Almighty dF Pharaoh

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    Given the pure water focus a few civs have, I don't think Firaxis really cares about land-only maps. They probably just expect you to not use them on those maps.
     
  19. Seek

    Seek Deity Supporter

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    Surely all maps have at least lakes on them. (?)
     
  20. plokoon9619

    plokoon9619 Warlord

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    You can stop digging on the bottom of barrel for ideas for Venice. Founding a city on a coast tile for a UA is worthless. You would just be setting yourself up where 5 melee naval units can all attack at once, and most of your tiles would be 1 food till you built a lighthouse. It would be worthless just like how the Indonesia UA is worthless.
     

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