PC Gamer UK, June edition (no. 266) has a four page feature on BE with some new information. No hyperlink to a mag though, so unless you buy a copy (recommended! good article, new screenshots of units that could be unpicked by others) or they publish it at PCGamer.com you'll have to make do with my notes on initial options: - Colonists options: Intellectuals give a science boost. Alternatives: mercenaries (mil boost), aristocrats (commerce), engineers (production), pilgrims (faith) - Cargo options: Terrain mapping (show continent outlines), lifeform scanners (shows life), guns (guns!) - Sponsor (faction) options: Franco-Iberia is mentioned. A choice between nation states and multinational corporations is briefly mentioned. - Colony Ship options: implies it is linked to early base facilities. But not clear. Other bits and pieces: Xeno Titans for Harmony players. Wolfbeetles are an early lifeform with a nest (like barb village mechanic - intensity of attacks increase as you kill them). Settlers - new outposts are vulnerable and need supply routes to feed them before they become established towns. Manticore units mentioned. Different biomes. Siege worms 'thumper' are an alternative 'plant nuke' device for Harmony players.