Grave: The "discovered resources" definetly aren't working as intended....I took some more screenshots, but they're black again, so back to the original screenshot:-
Spoiler :![]()
The "Hit Singles" has actually popped as "Wheat"---The cursor is hovering over the tile SSW of Assyrian, not due South as I originally thought (I just loaded the game from a few turns before, and there's no wheat there, also I didn't pop wheat or anything like that as its a town, its not being farmed......trust me on this)
I can't even guess what the game thinks is in that tile, its maybe wheat, but after thorough checking, its not "Hit Singles"
So whatever you did, you need to look at.....
Ahhhh... I see what the game did.
Code:
<BonusArtInfo>
<Type>ART_DEF_BONUS_MUSIC</Type>
<fScale>1.0</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Terrain/Resources/Wheat/Wheat.nif</NIF>
<KFM/>
<Button>,Art/Interface/Buttons/WorldBuilder/Music.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,4,16</Button>
<FontButtonIndex>33</FontButtonIndex>
</BonusArtInfo>
That's the ArtDefine for Hit Singles. Notice how the NIF is for wheat. I didn't do that... it ships like that with the game. Firaxis probably never thought somebody would try and make a tile improvement try and spawn a "Wonder" type Bonus. So they probably threw any old NIF in there, since you don't actually ever "see" Drama/Music/Movies on the game map. It's only done through trading.
The screenshot says you're getting Hit Singles, so I'm betting you probably are, it's just it's showing up as wheat on the map.
To prove my theory, go into WorldBuilder and throw down a Hit Singles resource onto a plot. A wheat field will show on the map, but when you do a mouse-over, it's actually the Hit Singles and not wheat.
To fix it I'll need to either design a NIF for the "Wonder" resources, assign another NIF file to them... or just remove that feature from the game for the time being (it is a neat idea... and I'd hate to do that).
Should I have had better planning on my part? Probably.

No biggie... it's nothing that can't be fixed by the end user, or by the next patch release. It's not a game breaker, just an aesthetic one.