Sounds good, I'll use it.
Had fun trying to tweak zombie behaviour today. At the moment zombies spawn with NO_AI, which is good in that they mill around aimlessly outside your borders (as they should) and don't utterly decimate the AI players. I did want them to pose more of a threat to cities though, so switched the spawners to AI_CITY_ATTACK_LEMMING with, ahem, disastrous consequences as they swamped all settlements immediately, destroying everything in their path. Quite authentic, I suppose, and made for an exciting 20-30 turn game!
I'm really looking for an AI tag that will have zombies sometimes enter territory and attack cities but without such devastating force. Or I could simply reduce the spawn rate I suppose.
Had fun trying to tweak zombie behaviour today. At the moment zombies spawn with NO_AI, which is good in that they mill around aimlessly outside your borders (as they should) and don't utterly decimate the AI players. I did want them to pose more of a threat to cities though, so switched the spawners to AI_CITY_ATTACK_LEMMING with, ahem, disastrous consequences as they swamped all settlements immediately, destroying everything in their path. Quite authentic, I suppose, and made for an exciting 20-30 turn game!
I'm really looking for an AI tag that will have zombies sometimes enter territory and attack cities but without such devastating force. Or I could simply reduce the spawn rate I suppose.