Manipur Coast Stats
Trained and armored spearmen, swordsmen, and archers; iron weapons; horsemen for mounted.
Small boats for fishing in rivers and estuaries.
Short ocean voyages
Early galleys.
Stone carving, bark paper, clay tablets for writing
Pottery throughout
Gold and silver metal working
Wood and stone construction
Iron tools
Crops: Wheat, oats
Animals: horses, cattle, sheep, goats
Maps & Charts:
WMC: Western Manipur Coast: Economy/War Modifiers 85% 90%
EMC: Eastern Manipur Coast: Economy/War Modifiers 90% 100%
NMC: Northern Manipur Coast: Economy/War Modifiers 100% 100%
Player Stats
Aabal!/Foolish icarus - Manipur
Ruler/Heir: /
Overall Score: 1272
Leadership/Stability/Culture: 2/10/18
Available Spending: Economy/Treasury: 3/5
Population/Area/Diversity: 3/1/4
Domestic Econ/Trade: 18/12 Growing
Upkeep: National/Army/Navy 2/1/0
Confidence/Corruption: 94%/31%
EC/TC/RC: 4/3/0
Maps & Charts: ,WMC,EMC,,,,,,,,,,,
Religion/Fanaticism Level: Pagan: 4 / 0
Significant natural resources: 0 (none)
Policies Permitted: 2
Indexed Army/Navy Value: 24.6/5.2
UU: Tailormen/Nightfighters
Army: 11100-I, 1950-M, 700-aUU (15400-max)
Navy: 40-W, 5-T, 0-nUU
Projects: Yes Tower of Nimrud
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Leadership (Civ/Mil/Rel) 2/3/4
Government: Despotism, small bureaucracy; early currency
Military: Iron Age: Military preparedness; Trained, improved armored, spearmen, archers; city walls;
Naval: Small galleys; improved ships; short ocean voyages
Economic: Improved dirt Roads;
Culture/Religion: Religious Altars, Shrines Temples
Trys/Toltec - Manipur
Ruler/Heir: Myoi/
Overall Score: 681
Leadership/Stability/Culture: 2/7/5
Available Spending: Economy/Treasury: 2/4
Population/Area/Diversity: 3/3/2
Domestic Econ/Trade: 10/7 Growing
Upkeep: National/Army/Navy 1/1/0
Confidence/Corruption: 88%/21%
EC/TC/RC: 2/1/0
Maps & Charts: ,WMC,,,,,,,,,,,,
Religion/Fanaticism Level: Uli Gysti: 1.5 / 0
Significant natural resources: 0 (none)
Policies Permitted: 2
Indexed Army/Navy Value: 20.2/3.8
UU: 0/0
Army: 10450-I, 3950-M, no -aUU (24300-max)
Navy: 25-W, 0-T, 0-nUU
Projects: Yes
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Technology: Trained and armored spearmen; improved horse archers; iron weapons; Improved dirt Roads. Religious altars & shrines. Shipbuilding; stargazing; primitive ships capable of ocean travel.
Gedmeria/The Farow - Manipur
Ruler/Heir: Ataricn Valtoricn /
Overall Score: 534
Leadership/Stability/Culture: 1/2/5
Available Spending: Economy/Treasury: 1/5
Population/Area/Diversity: 3/1/2
Domestic Econ/Trade: 4/6 Stagnant
Upkeep: National/Army/Navy 0/0/0
Confidence/Corruption: 52%/27%
EC/TC/RC: 1/1/0
Maps & Charts: ,WMC,,,,,,,,,,,,
Religion/Fanaticism Level: Atgorism: 2 / 0
Significant natural resources: 0 (none)
Policies Permitted: 1
Indexed Army/Navy Value: 11.2/2.9
UU: 0/0
Army: 2900-I, 2100-M, no -aUU (13100-max)
Navy: 40-W, 10-T, 0-nUU
Projects: Yes
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Leadership (Civ/Mil/Rel) 2/1/1
Government: Despotism;
Military: Iron Age; Disciplined, armored spearmen, swordsmen and archers;
Naval: Early galleys; Ships make short occean voyages
Economic: Improved dirt roads;
Culture/Religion: Religious Altars;
Harum/Erez87 - Manipur
Ruler/Heir: Mathelas/
Overall Score: 779
Leadership/Stability/Culture: 1/1/11
Available Spending: Economy/Treasury: 2/0
Population/Area/Diversity: 4/5/4
Domestic Econ/Trade: 13/8 Growing
Upkeep: National/Army/Navy 3/1/0
Confidence/Corruption: 57%/31%
EC/TC/RC: 3/2/0
Maps & Charts: ,WMC,,,,,,,,,,,,
Religion/Fanaticism Level: New Girism: 2 / 0
Significant natural resources: 1 (silver)
Policies Permitted: 1
Indexed Army/Navy Value: 21.2/3.2
UU: 0/0
Army: 8700-I, 2200-M, 0-aUU (33200-max)
Navy: 40-W, 5-T, 0-nUU
Projects: No
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Leadership (Civ/Mil/Rel) 1/1/2
Government: Despotism,
Military: Iron Age: Trained, improved armored, spearmen, swordsmen, archers; Improved tactics; siege weapons; Border forts;
Naval: None
Economic: Mining; Improved dirt roads; Caravans;
Culture/Religion: Altars and shrines.
Racadonia/Nuclear Kid - Manipur
Ruler/Heir: Empress /
Overall Score: 862
Leadership/Stability/Culture: 2/4/10
Available Spending: Economy/Treasury: 2/1
Population/Area/Diversity: 3/3/3
Domestic Econ/Trade: 14/10 Growing
Upkeep: National/Army/Navy 1/1/0
Confidence/Corruption: 72%/31%
EC/TC/RC: 3/2/0
Maps & Charts: ,,EMC,,,,,,,,,,,
Religion/Fanaticism Level: Pagan: 0 / 0
Significant natural resources: 0 0
Policies Permitted: 2
Indexed Army/Navy Value: 23.4/5.3
UU: 0/0
Army: 10700-I, 3300-M, 0-aUU (14600-max)
Navy: 40-W, 0-T, 0-nUU
Projects: No: Theater of Elizabeth
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Technology: Trained and armored spearmen, swordsmen and archers; Improved tactics; iron weapons; horsemen. Improved shipbuilding; Ships make short ocean voyages. Improved dirt roads; religious altars.
Jucuub/Lord Iggy - Manipur
Ruler/Heir: Var Viltilka/
Overall Score: 801
Leadership/Stability/Culture: 2/4/9
Available Spending: Economy/Treasury: 2/8
Population/Area/Diversity: 3/5/4
Domestic Econ/Trade: 12/8 Growing
Upkeep: National/Army/Navy 2/1/0
Confidence/Corruption: 70%/28%
EC/TC/RC: 3/2/0
Maps & Charts: ,,EMC,,,,,,,,,,,
Religion/Fanaticism Level: Voruu Kaskuuix: 3 / 0
Significant natural resources: 1 (feathers)
Policies Permitted: 1
Indexed Army/Navy Value: 11.1/1.7
UU: 0/0
Army: 6800-I, 1000-M, no -aUU (24300-max)
Navy: 20-W, 0-T, 0-nUU
Projects: Yes
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Technology: Trained and armored spearmen, swordsmen and archers; iron weapons; horsemen. Short ocean voyages. Stargazing; Religious altars, shrines & temples
Iska/Flying Chicken - Manipur
Ruler/Heir: King Varetov/
Overall Score: 833
Leadership/Stability/Culture: 1/8/7
Available Spending: Economy/Treasury: 3/5
Population/Area/Diversity: 3/1/2
Domestic Econ/Trade: 15/7 Growing
Upkeep: National/Army/Navy 1/1/0
Confidence/Corruption: 95%/23%
EC/TC/RC: 3/1/0
Maps & Charts: ,,EMC,,,,,,,,,,,
Religion/Fanaticism Level: Pagan: 2 / 0
Significant natural resources: 0 (none)
Policies Permitted: 2
Indexed Army/Navy Value: 21.8/5.7
UU: Atskevei /(Marines)
Army: 7000-I, 3000-M, 500-aUU (20000-max)
Navy: 30-W, 0-T, 0-nUU
Projects: Yes
Army Costs: 1 EP buys: 3200-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 10-T, 10-nUU
Technology: Trained and armored spearmen, swordsmen and archers; iron weapons; horsemen. Improved ship building, Short sea voyages. Small galleys; improved dirt roads, paved streets; religious altars and shrines; early legal code.
Striga/Emu - Manipur
Ruler/Heir: /
Overall Score: 698
Leadership/Stability/Culture: 2/4/8
Available Spending: Economy/Treasury: 2/1
Population/Area/Diversity: 3/3/2
Domestic Econ/Trade: 10/8 Growing
Upkeep: National/Army/Navy 1/1/0
Confidence/Corruption: 88%/21%
EC/TC/RC: 2/1/0
Maps & Charts: ,WMC,,,,,,,,,,,,
Religion/Fanaticism Level: Pagan: 1 / 0
Significant natural resources: 1 Tin
Policies Permitted: 2
Indexed Army/Navy Value: 15.5/3.2
UU: 0/0
Army: 5050-I, 2700-M, 0-aUU (27400-max)
Navy: 20-W, 0-T, 0-nUU
Projects: No Pyramid of Kordula
Army Costs: 1 EP buys: 2800-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Leadership (Civ/Mil/Rel) 3/2/2
Technology: Trained and armored swordsmen and archers; iron weapons; improved tactics; horsemen. Short ocean voyages. City walls; Engineering; improved dirt Roads. Religious Altars & Shrines.
Mernacia/a_propagandist - Manipur
Ruler/Heir: /
Overall Score: 895
Leadership/Stability/Culture: 3/8/9
Available Spending: Economy/Treasury: 3/3
Population/Area/Diversity: 3/4/2
Domestic Econ/Trade: 16/8 Growing
Upkeep: National/Army/Navy 3/1/0
Confidence/Corruption: 88%/23%
EC/TC/RC: 4/1/0
Maps & Charts: ,,EMC,,,,,,,,,,,
Religion/Fanaticism Level: Pagan: 3 / 0
Significant natural resources: 0 0
Policies Permitted: 2
Indexed Army/Navy Value: 22.5/2.9
UU: 0/0
Army: 11600-I, 3900-M, no -aUU (17100-max)
Navy: 40-W, 0-T, 0-nUU
Projects: No
Army Costs: 1 EP buys: 3200-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Technology: Trained and armored spearmen and archers; iron weapons; horsemen. Ships do not sail out of sight of land. Improved dirt roads; caravans; religious altars & shrines.
Ceryne/Massive Attack - Manipur
Ruler/Heir: King Korigas/
Overall Score: 295
Leadership/Stability/Culture: 2/0/4
Available Spending: Economy/Treasury: 2/2
Population/Area/Diversity: 2/2/1
Domestic Econ/Trade: 6/2 Growing
Upkeep: National/Army/Navy 0/0/0
Confidence/Corruption: 68%/25%
EC/TC/RC: 1/0/0
Maps & Charts: ,,,,,,,NMC,,,,,,
Religion/Fanaticism Level: Pagan: 1 / 0
Significant natural resources: 0 (none)
Policies Permitted: 2
Indexed Army/Navy Value: 7.1/0.5
UU: 0/0
Army: 3200-I, 850-M, no -aUU (9700-max)
Navy: 0-W, 0-T, 0-nUU
Projects: No
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Leadership (Civ/Mil/Rel) 2/0/1
Government: Monarchy & small bureaucracy
Military: Early iron Age; Armored swordsmen; Mounted archers; early saddle.
Naval:
Economic: writing;
Culture/Religion: Altars and shrines.
Tradur/NPC (open) - Manipur
Ruler/Heir: King /
Overall Score: 873
Leadership/Stability/Culture: 2/3/6
Available Spending: Economy/Treasury: 1/7
Population/Area/Diversity: 2/1/3
Domestic Econ/Trade: 10/8 Growing
Upkeep: National/Army/Navy 1/0/1
Confidence/Corruption: 70%/24%
EC/TC/RC: 2/2/0
Maps & Charts: ,WMC,EMC,,,,,NMC,,,,,,
Religion/Fanaticism Level: Pagan: 1 / 0
Significant natural resources: 0 (none)
Policies Permitted: 1
Indexed Army/Navy Value: 3.6/2.6
UU: 0/0
Army: 3200-I, 350-M, no -aUU (9200-max)
Navy: 60-W, 10-T, 0-nUU
Projects: Yes
Army Costs: 1 EP buys: 3000-I, 500-M, 200-aUU
Navy Costs: 1 EP buys: 20-W, 5-T, 10-nUU
Leadership (Civ/Mil/Rel) 2/0/1
Government: Monarchy & council
Military: Iron Age; Armored swordsmen; Mounted archers;
Naval: small galleys, improved navigation; improved shipbuilding; short ocean voyages Economic: Trade infrastructure; early currency;
Culture/Religion: altars and shrines.