Art of Divination
There are three main arts of divination, corresponding to the three realms, the art of the heavens, which is the realm of the gods; the art of the earth, which is the realm of beasts; and the art of the underworld, which is the realm of Wendar. Only the one who knows the mystery of divination may use these arts. All others will only find the path of destruction.
The Art of the Heavens
The one who divines must first bath himself seven times, preferably in living water but if not available, in a pool, preferably immersing himself seven times, but if not possible, he may pour water over himself seven times. And when he is done, he must anoint himself with oils and put on a clean white robe with no spot, for he is going before the gods. And if he wishes to consult the gods he may do one of two things.
The first is to offer up a sacrifice, a pure bull, without spot, or, if a bull can not be afforded, a lamb, or if a lamb cannot be afforded, two doves. And he shall ask the question he wishes to pose to the gods, and offer up the sacrifice with fire. And he shall observe the smoke, the form that it takes, and its color, and its consistency, for the gods shall use the smoke from the sacrifice they receive to give their answer. Let the one who knows the mysteries understand.
Or, if not a sacrifice, the gods may be consulted in this manner. The one who divines must prepare themselves as one meeting a god. Then he must wait until night, for is it not night that the floor of heaven becomes clear, and we can see, as specks far removed from us the very face of the gods? Let the one who seeks understanding give the diviner his patron god, and the god of his fathers, and the god of his clan. Let him also give the god which he was born under. And the diviner will look into the heavens and see which god is taking the most interest in man, whether it is the questioner’s god, or one ambivalent, or one hostile to him. And he will tell the man whose favor he must seek to fulfill his plans. Let the one who knows the mysteries understand.
But if one wishes to know the future or whether his plans will succeed or fail, let him not go to the gods in heaven. For do the gods know the future? Have they read the Book of Fate? But the gods will let mortals know their desires, and who they favor, for is not the will of the gods known to the one who knows these mysteries?
The Art of the Earth
The one who divines must first bath himself seven times, preferably in living water but if not available, in a pool, preferably immersing himself seven times, but if not possible, he may pour water over himself seven times. And when he is done, he must anoint himself with oils and put on a clean white robe with no spot, for he is daring to walk the path of mysteries. And if he wishes to consult the beasts and their knowledge he may do one of two things.
First, he may choose the animal which shares affinity for that which he wishes to know. So if he wishes to know whether he will be successful in war, he must sacrifice a raven, and examine its stomach. And if its stomach is empty, then they will suffer defeat, for the raven is not eating so that it might gorge itself on the dead of that nation. But if its stomach is full, then go to war, for the ravens of your land will not eat, neither will they feast on the flesh of your warriors. And if you wish to know about the coming harvest, sacrifice a brown hen. For from its relatives, the birds which soar in the sky, they will learn about the coming rains, and from its relatives, the beasts which walk the ground together with them, they will learn about the soil, and how fertile it will be. And if one wishes to know anything else, let them consult that animal which shares an affinity for that which he wishes to know. For the gods withheld a soul and a mind from the animals, but gave them the ability to know some of the future, lest they die out completely. It is also possible to gain knowledge from examining the entrails of a human, but this is abhorrent before the eyes of the gods. The curse of the gods will be upon the one foolish enough to try this. Let the one who knows the mysteries understand.
Or, if not approaching the beasts of the earth, one may go to a nearby place where the spirits of the earth gather, whether the spirits of trees, or of the water, or of the earth. And let the one who seeks knowledge enquire it of these spirits. But let him be wary, for many spirits do not honor man, and so will lie, and some do not care about man, and will not answer, but some will love man, because man honors them, and so will speak truthfully. Let the one who knows the mysteries understand.
But let no man ask specific questions of those who dwell on the earth, for they are but dumb beasts, or weak spirits, and are not gods. Therefore, do not be surprised if they know not the answer to the questions you ask.
The Art of the Underworld
The one who divines must first bath himself seven times, preferably in living water but if not available, in a pool, preferably immersing himself seven times, but if not possible, he may pour water over himself seven times. And when he is done, he must anoint himself with oils and put on a clean white robe with no spot, for he is daring to journey to the path of the underworld, and so must take care, lest he not return. And if he wishes to consult those who dwell in the underworld, and their knowledge, he may do one of two things.
First, he may consult the dead, if the question is of a civic nature, a hero or a wise ruler. Or, if the question is of a more personal nature, an ancestor of the one posing the question. The dead are in the realm of Wendar, who knows all, and they themselves retain their wisdom they had while alive. Therefore ask with confidence, for Wendar has given much knowledge, which is beyond mortal ken, to those who are worthy. The questioner, his family, and the one doing the divination must go to the gravesite of the dead they wish to question. Or, if the gravesite is not known, they must go a place that the dead person was known to favor while alive. Or, if this too is not known, they must go to the gravesite of someone who knew the one to be summoned while alive, for an extra price, this person will summon the one you wish to speak to. After assembling in the proper area, the one giving a question must cut themselves, and spill at least three drops of blood on the ground while the diviner chants. Let the one who knows the mysteries understand. Then must the questioner, their family, and the diviner have a feast on that ground, let them eat and drink what they wish. But the first bite of every dish must be spilled on the ground, and the first drink of every cup must be poured out, this is the portion for the one who is dead. Let no one rob the dead of their portion. The question may now be asked and let the diviner interpret. Let the one who knows the mysteries understand.
Or, one may ask the question of Wendar himself, who has read the Book of Fates and knows every action, whether in heaven or on the earth, or under the earth, whether past, or present, or future. It is he who rules over the Underworld and judges all the dead, and rewards them according to their deeds. You may travel to the Underworld to ask him your question, this is recorded as being done by many great heroes in the past. However, it is also recorded of many more trying and failing and these now wander around, belonging neither to the realm of the living nor the realm of the dead. You may also go to the Oracle of Wendar, for there exist one of the Gates of the Underworld, and there Wendar answers all questions that are posed to him by the priests who serve him. Let the one who knows the mysteries understand.
But be not surprised if the answer one receives is a riddle, or is unclear. For is not Wendar a god, and speaks as he pleases? And it is recorded that since ancient times, sometimes he obscures, so that which is fated is accomplished, and sometimes he hides, so that a man might do the great deeds that are appointed for him to do. And sometimes he moves as he pleases, for who can understand the mind of a god? Let the one who knows the mysteries understand.