BirdNES 3: Discussions & Questions

I would welcome him settling in Alexandria.. why can't the rest of the world have bankers?

Because it doesn't have very advanced financial institutions having more or less deliberately and entirely admirably repressed all attempts to establish such? :p

Not that it wouldn't make sense for some Italian banker to set up shop in Alexandria, I suppose.

True, but Banking didn't just exist within europe at this time?

Or did it? Dun dun dun!

(I suppose it depends on your definition of banking, but in the strictest sense it appeared in Italy in the High Middle Ages and later, and has spread over Europe, but not into the Middle East as yet. Islam sort of prohibits it.)
 
I had no idea there were NPC banks...

From the Rules said:
There will be at least one NPC banker/army broker to represent the rest of the market and keep the world safe from monopolies and price fixing.

*points up* It's directly stated in the rules.
 
The rules could contain many things.. i've not yet read them. Way too long and complicated for my illness to handle. I'll hopefully grapple with it as my enthusiasm grows.
 
Not reading the greater part of the rules has not stopped me from sending what I believe to be perfectly functional orders, so it can't really be more of a big deal than it was in earlier BirdNESes.
 
I have sent orders...
 
Well, it is also true that people in the Middle East have various ways to act like a bank and charge interest even if it's strictly forbidden by Islam. A friend of a friend is actually writing a paper on that, it sounds pretty interesting.
 
Well, yes, ofcourse, and it can be good enough to work on a local (village or city) level, but nevertheless to the best of my knowledge as of the 15th century no banking institutions comparable with those of Italy or southern Germany were to be found in the Dar al-Islam (less sure about its less orthodox, and coincidentally fairly commerce-oriented parts like India and West Africa, but...), and the prohibitions were probably part of the reason.
 
Orders sent soon.

Still reading up on non-IP using acts.
Actions that will cost IP and unless otherwise noted the cost for each is 1 IP:
• Add or change a policy
• Declare war on a nation (3 nations, 3 points)
• Attack any nation or primitive peoples (PC or NPC) in a region where you have an established TF or colony
• Acting against a faction in your nation
• Start a project
• Buy troops or ships when not under attack
• Change state religion (costs 2)
• Set up espionage in a foreign nation
• Launch an exploration expedition
• Establish a trading fort
• Start a Colony
• Convert wealth to gold (costs 2)

Things that do not cost IP, but may need gold:
• Any spending internally not mentioned above
• Establish a merchant enclave in a foreign nation via an overland route.
• Borrowing money or paying debts
• Supporting factions in your nation or other nations
• Defending if attacked

Now, if you choose to enact something that requires IP and you do not have them to spend, then you may do so, but you can expect unintended consequences. As the game progresses, the items on the above lists may change or move from one list to the other.
 
To those in the Italian Defence Pact (Fancy Name for the MPP)
From Genoa

I would like to ask if it is possible to start trading enclaves in each other's cities. This will gain us more income through the more access for the traders and also bring us closer.
Regional trade is built into the stat model. There is no stat benefit from establishing trade enclaves in neighbor nations.
 
Oops, my apoligies to BirdJaguar, as I didn't notice this thread. I'm still considering offers from players to settle my banking headquarters in their nation.
 
Oops, my apoligies to BirdJaguar, as I didn't notice this thread. I'm still considering offers from players to settle my banking headquarters in their nation.
Not a problem. There is no rush.
 
Now, if you choose to enact something that requires IP and you do not have them to spend, then you may do so, but you can expect unintended consequences. As the game progresses, the items on the above lists may change or move from one list to the other.

This somewhat bothers me. Shouldn't there always be unintended consequences?
 
This somewhat bothers me. Shouldn't there always be unintended consequences?
There are but the chances of things not happening as you planned go up without IP.
 
Actions that will cost IP and unless otherwise noted the cost for each is 1 IP:
• Add or change a policy
• Declare war on a nation (3 nations, 3 points)
• Attack any nation or primitive peoples (PC or NPC) in a region where you have an established TF or colony
• Acting against a faction in your nation
• Start a project
• Buy troops or ships when not under attack
• Change state religion (costs 2)
• Set up espionage in a foreign nation
• Launch an exploration expedition
• Establish a trading fort
• Start a Colony
• Convert wealth to gold (costs 2)

Things that do not cost IP, but may need gold:
• Any spending internally not mentioned above
• Establish a merchant enclave in a foreign nation via an overland route.
• Borrowing money or paying debts
• Supporting factions in your nation or other nations
• Defending if attacked
.

So, then, does Section B of my orders come under an IP or non-IP act? :D
 
So, then, does Section B of my orders come under an IP or non-IP act? :D
Since you asked...it requires 1 IP at least. I could stretch it to 2, but will grant you leniency because the site going down for an hour or so. :D
 
Well, it is also true that people in the Middle East have various ways to act like a bank and charge interest even if it's strictly forbidden by Islam. A friend of a friend is actually writing a paper on that, it sounds pretty interesting.

I'd actually be very dead keen on getting a copy of that to read
 
Oops, my apoligies to BirdJaguar, as I didn't notice this thread. I'm still considering offers from players to settle my banking headquarters in their nation.

Establish it in Milan; we border Genoa to the west and wealthy Venice to the east, Rome lies to our south. And I won't even get you started on the French lapdog of Naples. ;)

And best of all, we are all in Italy!
 
Since you asked...it requires 1 IP at least. I could stretch it to 2, but will grant you leniency because the site going down for an hour or so. :D

Haha, lovely. I originally had a third part of my orders, but belatedly remembered IP and cut it down, deciding to deal with the unintended consequences of being able to do so very little effectively. :p

Oh, and Dannydehz, you might consider Vienna. It's right lovely. Nice spot for a bank... there's a river, and probably some trees, and I'll give you some nice titles.
 
Ah yes, so the Verners return. I find it strange that they do not speak of their competition ;)
 
Back
Top Bottom