Abaddon
Deity
edit: Retracted. CBA with this pointless circle-jerk.
edit: Retracted. CBA with this pointless circle-jerk.
Okay. So, you start out with Bavaria. Sweet little Duchy, you think. And you're like, whatever man, invest money into stockpiling beets. And it just so happens that this is a trigger in the black box ruleset for boosting income x2. So you're like, COOL, and you keep storing beets because it worked before. And suddenly you have an income of 10x the surrounding nations because you gamed the rules.
Suddenly Bavaria, despite not substantially increasing in size, is able to launch a destructive war of conquest over the face of the European map. Its beet-fueled hordes crush my poor Poland-Lithuanian dual monarchy, despite the fact that there is no physical way Bavaria could generate more wealth than me. I, meanwhile, have just been minding my own business, generally being a decent dude, but hey, I didn't find the beet turbine loophole.
And suddenly, despite being a reasonably competent ruler, I'm out of a job.
You'd pat someone on the back for that?
I don't think you're getting it. I don't care HOW Bavaria gets its overpowered wealth, be it hoarding beets or selling salt to the Malians. The point is that Bavaria shouldn't have the wealth of Poland-Lithuania under any circumstances, regardless of how "well" they exploited the rules. Nor should the Most Serene Republic of San Marino, regardless of how well they havened taxes, be able to get tens of thousands of mercenaries and capture Istanbul with them.
What if Bavaria's wealth isn't overpowered. What if they legally took advantage of the markets of their neighbors or any other way to steal wealth. Is it truly IMPOSSIBLE NO MATTER WHAT? No matter how stupid one nation or smart the other?
Um... but Bavaria also does about three or four other actions at the same time. How would hoarding beets be the only way, even if it is in the rules? If bavaria had a clever idea for the Beets (buying cheep, selling high) then power to him. But with the actions, it would be hard to figure out WHICH action is OP. According to Beej, every gold is only fitted into one slot at a time based on how its action is worded and then moved through the black box.
What if Bavaria's wealth isn't overpowered. What if they legally took advantage of the markets of their neighbors or any other way to steal wealth. Is it truly IMPOSSIBLE NO MATTER WHAT? No matter how stupid one nation or smart the other?
...Does no one read the alternate history thread? Ever?Most of the people making these arguments are the ones who are coming up with the most fascinating alt-hists.
Yes, but isn't the fun in NESing to be unrealistic to some degree? I don't know, this is why I have been tending to play the non earth more I guess to avoid this inevitable conflict in historical NESing.
As long as the stats are correct at the start, everyone plays with the same rules. The Mod should not fudge things if someone progresses their nation better than others. Whatever England did to raise its economy, Spain or anyone could have.. they just didn't think of it.
d) bird should have adhered to historical sense and consistency in the first place.
(d) is the only remotely sensible answer.
Why aren't you just off playing checkers, then?
[oooh! Personal burn!]
Sadly Beej is not a time traveller. So how do we move FORWARD from the situation we are in?
You clearly do not understand me, unless you were attempting to be ironic. Checkers would be at the other end of the spectrum for me.
Sadly Beej is not a time traveller. So how do we move FORWARD from the situation we are in?
I don't think you understand how an althist works. Or at least, you're deliberately trying not to understand it throughout the course of this thread. You don't NEED to be a psychic time traveler in a blue box to have a rough gauge on how history MIGHT have turned out. You DO need to know the basics of the time -- England was a weak power, economically speaking.
Neither. I am trying to get you to articulate what differentiates this game from a card game in your mind. In the end this is going to feed into a series of leading questions which will serve to wrongfoot you and undermine your original point.
Silly!I meant that the NES is already in progress, so we need more than option d now. Sure, it would have been fine at the start.
I'll bite
Card games are very simplistic, limited games, mostly based on luck with concrete rules.
A NES is a sandbox game where you are given some constraints, but essentially can do as you wish.