black tiles in C2C

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If you start a new game using a simple map script, then all features are primary features which from the point of view of the game engine are the same as the features without the multi feature mod.
In other words: The probability that it is just coincidence is very high.

Far more likely is that we have a memory corruption issue. Anyone tried unpacking the terrain textures from the FPK?

I'm not sure if it makes a difference, but using the terrain.fpk from SVN3564 with more recent versions still causes black tiles for me (or crashes the game, I'm not sure which as I've tried replacing each one at a time and don't remember which did what---as I said, I've tried some crazy things to get it to work).
 
I fixed a bug and rewrote some bad behavior in terrain art info reading. There is a small chance that this also changes something about the black terrain issue.
 
For me its seems strongly linked to viewports. Without them set it seems to me 50/50 I get the black tiles. With them set its around 9/10 times it will happen :mad:

The delete cache and netfix donst seem to do anything. And I updated my SVN version today and no change.
 
For me its seems strongly linked to viewports. Without them set it seems to me 50/50 I get the black tiles. With them set its around 9/10 times it will happen :mad:

The delete cache and netfix donst seem to do anything. And I updated my SVN version today and no change.
With the SVN version from half an hour ago?
 
I will keep u updated as the updates come out. But let me know if you wanna try anything.

Ok it complety busted now. Just constant black tiles....
 
I will keep u updated as the updates come out. But let me know if you wanna try anything.

Ok it complety busted now. Just constant black tiles....

No offense BUT as anyone asked you your "specs" of your PC, RAM. graphics card memory, etc?
 
Posted it on page 8 :P
But again for repetition

windows 7 64 bit.
Intel core i7 920 @ 2.67 GHz
6 GB RAM
GeForce GTX 280M 1028mb memory on it (http://www.notebookcheck.net/NVIDIA-GeForce-GTX-280M.14558.0.html for all the tec details on it)

It about 2 years old . From what I see its running better than a good number of PC I see on here and can run most new games at medium specs.

Well since you have Win 7, use your snipping tool and show me a pic where you have the mod placed in your programs area, thx.
 
Ok heres the folder its saved in and it directory.

I will also point out the problems only started with version 26.
 

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Ok heres the folder its saved in and it directory.

I will also point out the problems only started with version 26.

OK, change the NAME from C2C Release to just: Caveman2Cosmos, and see if that helps?
 
Nope tried it and its working(HUH) :D Now the big question is how can I make my save game work?

Just load it:p But after you get C2C to work on a mapscript, once you see terrain, load it from there, forget about the mapscript>><<
 
Sorry what i emant I didnt try what you suggested, tried it and it worked :P

As for the saved games It just cause I changed the route directory name its moaning its a difftent mod and that the old one dos'nt exist :P But will try ignoring the error warning and load it.
 
lol Ok forget what I said Its back ! lol I Shut the game down to restart it to see if it loads up again and its back to black tiles, even after shutting the pc down and doing the netfix and delete catch :cry:

Iv been at this seven hours so Im going to bed to rest my head before it explodes :crazyeye: If you come up with some ideas let me know I will try em for round two tomorrow.
 
lol Ok forget what I said Its back ! lol I Shut the game down to restart it to see if it loads up again and its back to black tiles, even after shutting the pc down and doing the net 4 and delete catch :cry: (4 times?)

Iv been at this seven hours so Im going to bed to rest my head before it explodes :crazyeye: If you come up with some ideas let me know I will try em for round two tomorrow.

OK, but once you get it working correctly, dont shut off your PC.
 
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