Moved the worker to the cow and the settler to the hill.
Founded Amsterdam 3950, set research to Writing at minimum,
building a curragh. Irrigating the first cow.
Worker irrigates and roads the cow, curragh sets sail to the
NE, build a warrior then set the worker to roading the forest.
Warrior built and heads west. Building second boat. Second boat
to sail SW. After the curragh the granary then a settler.
In 3500 spot a red border to the east. We are not alone on the
island. That is both good and bad. Our neighbor is Rome, that
is definitely not good. He holds Warrior Code and Alphabet, we
hold Pottery and Alphabet, make no deals.
In 2900 westbound curragh meets the Americans: they hold BW,
Mas, TW and CB while Rome knows BW, Masonry, WC. America does
not know Alpha.
Make a deal for Wheel with America (Alphabet+28g)
I can get Masonry and Bronze Working from Julius for The Wheel
and 77g. Since there are barbs and Romans in the neighborhood I
don't want the cash or the techs in inventory.
In 2800 east bound boat meets China and I sell what we know for
all his gold and the techs we don't have. We are now at parity
with America and Rome and up Alphabet on the Chinese.
By 2630 the settler farm is up and running and the first
settler is looking for a home.
My next set of saves is from much further on in the game so I
will try to do a comparison at the 2550 and 2150 saves posted
in the thread.
Moving the settler, some

worker moves, ignoring the
barbarian camp to the south and delaying my second city to 2470
will have a negative impact in the future on my game It
lengthened research time to Writing and I risked being behind
on Philosphy as well.
OTOH, with the early second curragh and by spotting a brokerage
opportunity with The Wheel (Abe had it before Julius) I was
able to acquire all the known techs by 2630 and remain ahead
Alphabet on China.
You will have a big payday coming in ten turns, though, and I
was slower in getting there. You also have made better use of
land exploration as you know the outlines of your corner of the
world far better than I did at the same stage.
Look more closely at the management of Amsterdam. To keep the
settler farm running at peak efficiency at this stage you need
+5fpt and only 8spt.
Your expansion is going in the right direction. I have to agree
with Doc on the placement of Rotterdam, though busting the
barbarian camp with the city founding was shrewd. I never knew
that busting a camp with a city does not generate barbarians. I
waited until the second expansion of Amsterdam and have had to
put up with the barbarian nuisance activities.
At the risk of being prescriptive sail the masts out of those
curraghs and make lots of friends.
You have some challenges ahead of you with Rome and Maya as
island neighbors.