Blue Marble Terrain

ThERat said:
Is it possible to get a better zoom. What I mean being able to see more of the map without losing all the important info.
Hmm, you probably mean a kind of "field of view" parameter.
Sorry, I do not know of such a parameter for Civ4.

Plug said:
I can't tell the difference between the old and these graphics.
What is the difference?
I have a few reports that for some people the CustomAssets folder seems not to be working. Can the affected people who do not see any difference please start up the Blue Marble installer and
- click on "List Affected Files"
- copy and paste the first (or last) line of the output here?
- check if there exists an CivilizationIV.ini in the path?

Example (my system):
U:\My Games\CIV\CustomAssets\Art\Interface\Main Menu\CivTitle.dds
CivilizationIV.ini exists in U:\My Games\CIV
Perhaps this way we can make out a scheme of problematic installations.
 
I just installed this an it looks very impressive. I actually can't even begin to say how happy I am I could resize the military units. I've thought since I first played that they are way too big.

I have encountered one problem though and while it's not huge it's still a bit annoying. For some reason when I check the dempgraphics the colors on the graph are gone. It's all black and white. Any ideas why this might be happening?
 
With the CivScale utility, I'm noticing that certain units (tanks, mechanized Infantry... basically all the vehicles. If it happens with ground units too, I can't tell) don't scale very well when zooming. They look too small next to foot units when zoomed in close, and then get unproportionately larger as I zoom out.

I haven't played with xml editing much, but I do notice that all the units scales are are same as the original in the CIV4ArtDefines_Unit XML file.

Would making their values larger fix this?
 
I played around with the scaling tool a little, but there is one word of caution. If you reset the original setting, the Civ4 configuration setting will also be reset to default.
I found that out because suddenly it didn't ask me for the windowed mode any longer. So, beware of that
 
so when playing multiplay, do i have to uninstall the mod, or does civ automatically ignore it?
 
Ok just wanted to know if there was anything I had to do to use the blue marble wold map. Does it mod the maps of saved games? Or do I have to start a new map? I've tried to start a new map with the blue marble fetures but I can't tell any difference. I'm trying to start a game with a Huge earth map and all 18 civs. I'm already playing a game with the Huge18civs map that someone already created and it's not bad. The porportions are pretty good but I'd like to bulid the Cities in thier respective locations and can't really do that at this time. maybe I installed the BMT wrong. A little help would be greatly appreshated.
 
Well, this is good idea, but this looks too dull to such happy person, as me. Original graphics were better.
 
Bast said:
I've downloaded the Zip files. How do they work guys?
Extract the contents from the zip file and run it, in Windows XP via doubleclick, in Windows 2000 via a zip tool as http://www.vallen.de/freeware/#Vallen Zipper

Shivam said:
so when playing multiplay, do i have to uninstall the mod, or does civ automatically ignore it?
Civ automatically ignores it.

bruce8976 said:
Does it mod the maps of saved games? Or do I have to start a new map? I've tried to start a new map with the blue marble fetures but I can't tell any difference.
After installation BMT should be working automatically for any kind of single player game or mod. But - I have a few reports from people telling me that their Terrain does not change. Here it looks like the CustomAssets folder seems not to be working, but I need more data. So if you are one of the affected people, please start up the Blue Marble installer and
- click on "List Affected Files"
- copy and paste the first line of the output into a post here to tell me about it
- check if there exists an CivilizationIV.ini in this path
 
The simple response to the not working problem...is look where it installs. If the .exe does NOT find your Civ 4 automagically and you find it manually, the custom assets folder installs one level "up" in the directory structure.
It installs at same level as civ 4 folder NOT in it.
 
BUG CONFIRMED: Blue Marble Terrain not working
If the Civ4 installation is irregular and CivBlueMarble.exe cannot find the registry key with the name of the Civ4 directory, it asks to search for Civilization4.exe, but stores the wrong directory path.

WORKAROUND
Copy CivBlueMarble.exe into the Civ4 directory where Civilization4.exe resides, then start it from there.

The bug will be removed with an update to be published after the 1st official Civ4 patch has been released. Sorry and thank you for the reports.
 
Excellent mod, really changed my cIV experience. The game has a more "earthy" feel to it. I especially like how grasslands look now :)
 
This is an awesome enhancement! When combined with the small roads mod, CIV IV becomes a work of art and a miracle of Artificial Intelligence!
 
Anyone else have the problem where the zoom to combat function doesn't work after using the scaling tool?
 
protista .... I can't find the small roads mod???
 
Back
Top Bottom