During my turns, I tried to push for growth above everything else.
I used the food bonus tiles in both cites whenever I could, and left both cities building granaries. Those granaries will complete during next player's turn. Please make sure they are completed before growth (Lisbon is already set up this way)
Exploration: the portion of our continent below the Iroquois holdings are pretty much mapped out, so I sent our scouts to explore further north. The second curragh was a great call

. Each of the curraghs contacted a new civ, confirming that we are the tech leader.
Science: During turn 0, I pushed science all the way to 100%, to my surprise, it reduced the researching time of Writing from 46 to 36 turns. How is this possible, on a huge map? I decided to leave research at max, It won't matter in the first 20 turns or so, because of the lux tax that I'm planning to use, but once we get some MPs in place and more cities founded, we should be able to get Writing sooner. Besides, by researching, we get to buy Writing from the AI at a real discount, if it comes to that. And the bottom line is - I think we might have a chance at Philosophy!
One final thought: if you deem it real important to explore the Iroquois land for horses, then turn one of the scouts around.
The Turn Log follows:
[0] 2750
- I thought about switching Lisbon to Granary now, but our brave scout Pablo reports seeing land across the sea, so exploration along the East Coast is an urgent business. Lisbon stays on Curragh.
- I think Oporto will need the MP more than Lisbon, due to its corruption and lack of roads, so I wake up the spear in Lisbon and send him north. Lux to 10%.
- I really wish Big had built two warriors instead of the spear. A regular spear isn't of much use in warfare any ways; we sure could use MPs at both cities.
- Science to max (90%), and I press enter.
[1] 2710
- Lisbon starts on Granary, and is set to work the cattle tile, growth in 4. The new East Coast Curragh heads north.
[2] 2670
- Pablo finds a great stash of Incense on the East Coast. Juan finds an undisturbed hut a knight's move from the Ivory, and we get Wheel! I ctrl-shift-M and looked around, unfortunately, we don't have any horse.
[3] 2630
- Worker finishes roading the cattle, since Lisbon already have enough improvements for a 6-turn warrior/settler factory at size 3-5, I send the worker towards Oporto. Oporto will need much more worker help to become a 4-turn factory though.
[4] 2590
[5] 2550
- Another hut next to Niagara Falls nets 25 gold.
- The West Coast curragh finds a land bridge blocking the northern passage, so he turns west.
[6] 2510
[7] 2470
[8] 2430
- Dark green boarder across the seas! Next turn, our western curragh meets the
Aztecs. We are up Masonry, Alphabet, Wheel and CB on them.
[9] 2390
[10] 2350
- The eastern curragh meets the
Summerians; they are down the same 4 techs as the Aztecs.
So end the first reign of Prince Francis William of the Portuguese
