BNH01- Conquesting Emperor

Ok will skip.

Heres the line up.

Rik------> Skipped till August 9th
BigNHuge------> Just Played
SJ Frank------> Playing
jb1964------> Next
 
Enjoy your holiday Rik, we'll keep your seat warm for you.

Sounds like JB voted for Granary, BigNHuge likes Sun Tzu's and Rik prefers MoM or the GL. I think I've got the tie breaking vote then :lol:

I agree with BigNHuge in that Sun Tzu will be very useful for us, but my instinct tell me that our pre-build in Guimarães is too early for Sun Tzu. Our palace pre-build is only 300 shields. A good wonder building town will average 10 spt, than means we should start our pre-build roughly 30 turn before we plan to get Feudalism.

Another part of the Sun Tzu puzzle is the AI wonder cascade. This being Emperor difficulty, we'll need a good head start on the AI if we want any wonders. If the current batch of wonders complete within the next 10-20 turns, it will cause the next set of AI wonder to start too soon, then our chances of getting Sun Tzu will not be good.

The wonder cascade is not something that we can control, but it is something that we can watch for. For example, assuming that the current cascade is broken, if we start our pre-build, and 5 turns later 6 AIs start building the Hanging Garden, we might as well forget about Sun Tzu's, because that 2nd best HG build will becomes Sun Tzu. However, if the AIs start Hanging Garden before the current cascade is broken, then we may get a clear shot at Sun Tzu's, because all the wonders before Sun Tzu will probably be eaten up by the cascade.

My plan is to stop the current pre-build in Guimarães, and start another prebuild in Emerita after build a temple first. I won't start building fighting units yet. We can't connect our iron for another dozen turns at least. First and formost, I will start pre-building for marketplaces where ever I can, then after currency is researched, I will research Republic at our best rate (debatable, republic or monarchy? I want to hear your comments. Since we have marketplaces, I'm favoring Republic).

I will finish my turns later tonight. Mean while, I'm still open to suggestions.
 
ok. well i think if we are getting those marketplaces we have to go republic. they wont have the same affect in monarchy. as for building fighting units for attacking, here are my thoughts.

We will need a fairly large amount of units to even start to dent our continent. Im thinking we should start our attack ASAP when Fuedilism comes in. Maybe a large scale upgrade complete with MI and catapults (later trebs). We will need at least 30 of each. My thoughts are that we can have a 2 pronged attack into the Iroquios homeland. 1 would consist of 6 veteran spear, 20 medival infantry and 20 trebs. 2 would 3 vet spear and 10 of the others. A total of 69 units.

Well that would be a good idea.

Also, I think that we can fit a good 5-7 cities in our back/western area. We definantly settle that ASAP. Never know when the AI will get a galley and get one there.

When we do start building for war, we should have the northern cities focus on military while the back cities produce infastructure. This is obvious, of course.

Thoughts/Comments?

:hammer: :hammer: :hammer: the Iroquios!!! :cool:
 
Reign of Prince Francis the II

pre-flight - 875 BC

Looking through the cities, I change the entertainer in Coimbra to scientist, saving one turn off of Currency.

I also turn up science to 100%, saving another turn. We are now losing -6 gpt, but the treasury can handle it.

Checking diplomacy, we can get HBR from Iros for Math, do we help them? no way!

I also wake the 2 workers cleaning up vocanic ashes near Emerita (22 worker turns to clean up a tile that won't be used), and send them to road the iron mountain.


IBT - Well well, the Mongos build the SoZ from the Orale cascade. We never had a chance.

turn 1 - 850 BC

scouts and boats move. We contact the Incans and Arabs, who are on the same continent as the Koreans. They are up poly but down writing. I will trade with them later.

Move the settler that was in Largos towards the incense hill on the coast.

Emerita to Temple, Guimaraes to Granary, as discussed.

Oporto swap to warrior, with another lux coming online in 2 turns, that city can grow a bit.

Trade: Writing to Abu for Poly + 126 gold, no other deals, Incans are researching Writing though.

Then spend some cash to build an embassy with Mongols. They could be an ally come time for war, and I want to see whom they have contact with.

turn 2 - 825 BC

Lissabon settler->curragh, I want to grow Lissabon a bit too. The new settler heads west.

Incans get writing by themselves, should have traded with them. no new techs this round.

turn 3 - 800 BC

turn 4 - 775 BC

Oporto is now a 2-turn worker factory at size 5.

Bismark got HBR this turn. We take it along with all of his gold for Pottery + CB

turn 5 - 750 BC

Lissabon: curragh->barrack. Lissabon can operate at size 4-6, so I grow it some more.

Trade: Math + HRB to Theodora for Map Making + 14 gold, finally!

Sargres immediately switches to harbor, to be helped with a chop.

turn 6 - 730 BC

found the city of incense coast.

borders of two new civs are sighted

after a chop, Sagres will finish its harbor in 2 turns, the new curragh will upgrade first before sailing

turn 7 - 710 BC

found Sao Paulo, starts on courthouse, for lack of a better build, veto-able (more like a veto please :crazyeye: )

contact Cathage and Spain, both are behind us in techs

turn 8 - 690 BC

Byzantines start the Great Lighthouse, and Germany finishes the Pyramids. That's fine, better Germany than some other really strong civilization.

turn 9 - 670 BC

Incans cascade to the ToA. Byzantines switches to the Great Lighthouse and completes it. :eek: But that's it! That's all for the wonder cascades.

The only wonders under construction are the ToAs by the Incans, the Spainards and the Arabs. The Incan ToA is left-over from the Pyramids, so their ToA will complete sooner than the others.

Currency -> Republic in 23 turns, 100% science, -8gpt

Several cities swap to Marketplace.

Emerita finishes temple, starts on a palace pre-build.

turn 10 - 650 BC

nothing interesting...

Notes to next leader:

The reg warrior S of Oporto should go into Lissabon next turn.

All builds are veto-able.

Lissabon can now oscillate between size 4 and 6, building sword/settler pairs. After the current barrack completes, you need to start it on a settler right away. We have only 4 more city sites left.

Oporto's worker farm needs management after completion of each worker, just make sure that you zoom into the city view when the worker production prompt comes up, and move the citizen from the forrest to the roaded-river-grassland tile.

If we could help it, we would like the Great Wall and the MoM to fall with the current wonder cascade. It means that if the ToA hasn't been build yet, and we got our hands on Construction, consider trading Philosophy and Construction to the civs that are building the ToA.

There is a horse north of the Iro's territory near the conscript warrior. If we could block the Iroquis from settling it, it would be very helpful. Ideally, we would like the English to settle that site, but that's probably just wishful thinking...

Here's the save, jb1964 is next.
 
BigNHuge said:
We will need a fairly large amount of units to even start to dent our continent. Im thinking we should start our attack ASAP when Fuedilism comes in. Maybe a large scale upgrade complete with MI and catapults (later trebs). We will need at least 30 of each. My thoughts are that we can have a 2 pronged attack into the Iroquios homeland. 1 would consist of 6 veteran spear, 20 medival infantry and 20 trebs. 2 would 3 vet spear and 10 of the others. A total of 69 units.

Boy, that's a big army. We will build troops until we can't support them anymore, then fight until we have no more troops :lol:

BigNHuge said:
Also, I think that we can fit a good 5-7 cities in our back/western area. We definantly settle that ASAP. Never know when the AI will get a galley and get one there.

If we let Lissabon handle all the settler duties, it will take about 30 turns to fill the land at 6 turns per settler. May be we could take Oporto off worker duties for a few cycles?

BigNHuge said:
:hammer: :hammer: :hammer: the Iroquios!!! :cool:
 
Well i put that much so we knew we could have some leftovers incase of a Mongolian attack. They are prone to do that.
 
Kids will be going to bed early tonight since tomorrow is swimming championships. This means I can get on the computer. :)

Didn't download. Didn't play. Expect posting early Saturday morning.
 
We should discuss strategy soon. For when we hit the eventual attack periods
 
I haven't given much thought about the attack. While scaning through the map for resources, I thought that with horse being so important for our conquest theme, and being so important to deny the Iroquois and the Mongols, we should make acquiring horse a priority. Also, if we could capture both Irons from the Iroquois, it should allow us to finish them off at our leisure.
 
This is slightly off-topic...

I just found out that in order to use a custom avatar, I need to have a post count of at least 300 :eek: . Looks like it's going to be a while before I can exchange Gandhi for a real madman :lol: .

... and I have my own place to host the image too...
 
Got it.

Computer's acting odd, mouse keeps flying off in odd directions, but I'll deal w/ it.

SJ said:
found Sao Paulo, starts on courthouse, for lack of a better build, veto-able (more like a veto please )

:lol:

SJ said:
If we could help it, we would like the Great Wall and the MoM to fall with the current wonder cascade. It means that if the ToA hasn't been build yet, and we got our hands on Construction, consider trading Philosophy and Construction to the civs that are building the ToA.

:cool: Never thought of that before. Very clever.
 
The Save...

Still can't figure out how to use attachments.

Port3.jpg


The reign of “JB the Gaseous” begins…. Servant! Pass me another carbonated beverage!

Pre-flight, Turn 95, 650 BC
Nice set up. This is going to need MM’ing to a large to degree. Must pay attention.

IBT: Abu wants us outta his space. Damn, these guys are ignorant.

Turn 1, Turn 96, 630 BC
Lissabon, racks – settler. Population pissed. MP arrives and tells ‘em to shut up and get in line. Great timing!
I would really like those horses to the north. Not sure how we’ll be able to hold it so far from base. Keeping one iron from the Iroquois could be done but the other will have to be done by culture expansion or a simple pillage post war declaration.

IBT: Nuttin’
Turn 2, Turn 97, 610 BC
Oporto, worker – worker.
Evora, racks – sword

IBT: Zilch
Turn 3, Turn 98, 590 BC

IBT: Nada
Turn 4, Turn 99, 570 BC
Lissabon, settler – spear (will change to sword when iron hooked up)
Oporto, worker – worker
Sagres, harbor – spear
Writing for 78g to Korea.
No other trades to be had. Construction yet to be discovered.

IBT: Zed
Turn 5, Turn 100, 550 BC
Sagres switched to sword
Concerned about Emerita. It’s growing to 7 in 4 turns. No more MP benefits to be had. This is a pre-build for what?
No trades.

IBT: Squat
Turn 6, Turn 101, 530 BC
Guimaraes, market to ??? At 9spt I don’t like my build options as they all waste many shields. We’ll go for a racks and see what we get w/ growth to 6 next turn.
Coimbria hooked up. Scientist put to real work.

IBT: Zzzzzz
Turn 7, Turn 102, 510 BC
Lissabon, spear – settler. (Could have sworn I changed that to a sword)
Pop a hut and get Literature. Damn, I have been getting a steady diet of barbs. No other Civ has Literature.
Settler gets to just North of tobacco.
Lagos gets a nice road to generate another gold


IBT: Zero
Turn 8, Turn 103, 490 BC
The Sumerians are brain dead as they are still w/o Alphabet.
We’re still far ahead in tech. Nothing to trade unless we want to give away a tech for a song.
Oporto, worker - worker
Found Smokes (harbor). Spear on the way for MP duty.
No deal.

IBT: Yawn
Turn 9, Turn 104, 470 BC
Hire a geek in Emerita and Lagos.

IBT: Bedtime
Turn 10, Turn 105, 450 BC
Inca build ToA. No cascade.
Lissabon, settler – sword, move in workers to shop south of Lissabon to finish sword in 3.

Wrap-up: Didn't need as much MM'ing as I thought.
 
Got it will play now.
 
In turn 2, England got Construction. What are we willing to trade for it.

We can give Lit, CoL, and Philo straight up for it, saving currency and Poly. Or we can wait for Republic.

I wont finish until we get an answer here. Big part of the game. FEEDBACK PLZ :lol:
 
The reign of “JB the Gaseous” begins…. Servant! Pass me another carbonated beverage!
:lol:

Lissabon, spear – settler. (Could have sworn I changed that to a sword)

Actually, you were right for not changing that spear to sword, because I miss-counted :blush: . Lissabon at size 4 can make a max of 28 shield in 3 turns, and requires quite a bit of MM to do so. It is not enough for a sword, so a spear is the best that it can do.

Turn 10, Turn 105, 450 BC
Inca build ToA. No cascade.

In turn 2, England got Construction.

Well, we were that close to pull off that coup.

Since England has Construction at monopoly, we definitely do not want to buy-in right now. Also, we would like to delay the other civs from having a wonder tech for as long as possible. It helps our Sun Tzu chances.

I like our position :goodjob:
 
Another question, when we get Republic should i revolt right away?
 
SJ Frank said:
Since England has Construction at monopoly, we definitely do not want to buy-in right now. Also, we would like to delay the other civs from having a wonder tech for as long as possible. It helps our Sun Tzu chances.

I'm not sure I follow your logic. Not that it's not sound, I just have never focused on the wonder management aspect of the game before

It think you're saying that if there's not a wonder tech to be had that the other Civ's won't be banking sheilds for the one wonder and that when one Civ completes that wonder then we avoid the eventual cascade.

Hmmm, sounds good but I'll have to take a closer look at the other wonders available in between.

I would revolt to Rep straight away unless we're on the verge of completing a particularly important build.
 
alright will finish up tonight.
 
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