Alrighty then, here we go:
IHT - Did some MM to avoid happy caps, but that's about it.
1160AD - Colosseum finishes in Jelly so I dial up the NE, done in 11 turns...yay to marble. Look to the east and someone pops up:
Stupid Barb archer spawning from the one fogged tile

That will end soon once Florence pops its borders. He doesn't look very threatning, but I kept watch anyway.
1170AD - Colosseum finishes in Prague, I selected a monastery...can never have too much culture or science or gold

Rath finishes in Florence and automatically switches to a granary. Didn't pay much attention so I just let it go. I watch the archer approach florence and Jake guarding it chuckling at the archer's audacity...Don't you know who you're messing with?!
1180AD - Jake easily destroys the archer gaining a promotion in the process so I give him CRIII and he only has to heal for one turn.
After this I selected optics. I really want to select Music out of habit, but I decided not to. Switch citizens at Jelly and Augs to avoid happy cap until the whip anger goes away.
1190AD -
1200AD - Colosseum finishes in Vienna so I dial up an archer...we need a few more of these to increase our smiley faces! Trireme finishes in Nuermberg so I dial up the Moai...42 turns

we'll have to do something about that, not that there is much to switch to for more hammers.
1210AD - Conf. Missionary finishes in Aachen so I send him to enlighten the peasents of Ulm. I start a Rath in Aachen...I know you don't think it will help much but something is better than nothing and I didn't see anything really pressing yet.
1220AD - Prague finishes building the monastery so I switch to a harbor to take advantage of MORE health
1230AD - Vienna finishes training the archer so I send it to florence in case more barbs decide to take out our little town in the east. I select the Shwedagon Paya, although since it will take 50 turns I doubt we'll get it, but being able to switch religion civ's could be beneficial. Augs finishes the temple so I choose a monastery. Refer loved colosseums last set, I love monasteries this set hehe. After sacraficing five of the largest, fattest pigs and toasting the blood to the great confucionists (sp?) of the past, the missionary is successful in converting Ulm.
1240AD - Man there are all these bored workers everywhere, I donno WTH to do with them all! Build roads, can never go wrong with that right?
1250AD - Jelly finishes NE
So I swear I had a screensave...guess not. I must be losing it, I hope it isn't reflecting in my set. Anyway it finishes so I start building another monastery. I remove the engineer and select two scientists, starting it on it's GP Farm status. Once we build a market/grocer we can switch to merchant specialists since we will want one for the corp.
1255AD -
HAHA just kidding, I just had to put something other than NADA.
1260AD - Temple finishes in Mainz, start...yes...another monastery. Guys sick of them yet?
1265AD - OK the real research finishes:
So now that optics is done I chose drama for some theaters and the eventual globe theater. And a great scientist is born in Aachen. I send him to Nuermberg to build an academy. I look over all the citites again and saw I was

too much because I should have started a WB after the Rath in florence, so I select one now.
1270AD - Harbor finishes in Prague so I start a caravel. Jelly finishes monastery so I start an archer...that city is way too unhappy for all the great sh*t going for them. I mean they got entertainment, spiritual enlightenment, we freaking saved them from the foul americans...I mean come on already! OK rant over. Academy is built in Nuermberg thanks to the GS. I 1pop whip the WB in florence, it will recover very quickly once I hook up the fishies. I also 1pop whip the rath in Ulm because that has been building there FOREVER.
1275AD - Rath finishes in Ulm, I select a granary. WB finishes in Florence so I send him to the fishies, the border pops, and it continues its granary.
1280AD - Man I'm running out of roads to build!!! we need civil service soon to start irrigation, and we need a settler or two to improve more land, especially since we're at 50%, +10 gpt and all of our cities (Aachen will be done in 9 turns) have raths.
1285AD - Drama comes in, sorry I forgot the screen shot. Chose Calender, hope it's acceptable, and its only 4 turns anyway. Archer finishes in Jelly so I select a theater. I meant to stop here since I already whent a little over, but of course I ended up hitting enter so one more.
1290AD - Monastery finishes in Augsberg so I select a theater and save again. So three turns for calender, most cities are stagnated at their happy cap so remember to MM.