futurehermit
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- Apr 3, 2006
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Ok, so we all know about Brennus' awesome synergy of his UU and UB
And, frankly, his starting techs leave something to be desired...
But, but, his traits have a synergy that I'm challenging you to exploit to the max!
Here's the gist of it: Charismatic gives you +1
and another +1
with a monument. Each of spiritual's half-priced temples give you +1
in addition to the +1
you get from a state religion.
What's the main limitation to early city growth, especially at the higher levels? You guessed it: happiness
So, let's try and make Brennus into a happy monster
In fact let's try and make him the happiest leader on your continent, with the largest and most thriving early cities...
Here is your mission, should you choose to accept it (settings: Monarch, Continents, Normal Speed):
1) Build stonehenge, giving you immediate +1
in each city without having to build monuments (If you find you can't build it with the rest of what I'm challenging you to do, that is ok, monuments are easy enough to build! However, you may find a use for the prophet...or it may conflict with getting an engineer which you could use on the GL...decisions, decisions...)
2) Build pyramids, giving you representation which gives you an additional +3
Note, this will lead us also to running a specialist economy, which is fine since Brennus is not financial and we also want to grow our cities big meaning we'll need lots of surplus food anyways--more synergy!
NOTE: Both of these wonders--since we're not industrious--would be greatly aided by having stone in the capital. However, stonehenge can still be chopped and with stone in the 2nd city that will help with pyramids. If you don't have stone nearby in your test game start a new one.
3) Found 1 or more religions, 2-3 is better
How you go about this is up to you, but we want to control some religions so we can get them all into our cities asap to get those 1/2 price temples up and running for extra
Don't forget to adopt a state religion and spread that one to your cities first for the extra
Brennus starts with mysticism so buddhism/hinduism is tempting...although that leaves your early worker with little to nothing to do...
4) Do NOT go for a cultural victory. I know that since we're founding religions and building a lot of temples that cultural is tempting here. However, the thing with going cultural is that you're gonna be raising the culture slider giving lots of
kinda defeating our purpose here. Plus, we want to get the most out of the charismatic trait, which has a nice military bonus!
5) However, DO be prepared to run the culture slider at 20% once you have theatres and coliseums up in your cities for, iirc, an extra +5
This is cool when running a SE since you're not caring to keep your science slider maxed out. Plus, it helps to combat WW when it sets in (We want to try and avoid high levels of WW however!)
6) Maximize both of your traits! As I already mentioned, the 2nd 1/2 of the charismatic trait is a nice military bonus, so be prepared to go to war. This could be inevitable anyways since you're adopting a state religion, especially if Issy is around...Your spiritual trait is something you want to maximize as well. It will allow you to move in between: a) representation (most of the time) and police state (when cranking military); b) civil service (don't forget to cottage your capital) and vassalage (when cranking military); c) caste system and slavery (something I normally don't do, but with spiritual and a SE, this is nice!!!); and d) organized religion (when building), pacificism (nice for SE, but expensive, it's nice to move in and out of it with spiritual!!! I hope you can see why spiritual is kinda nice for SE...more synergy!!!), and theocracy (when cranking troops).
7) Try and build Notre Dame for another +1
8) Try and come up with more ways to increase early happiness and report them here!
Good luck and let us know how it goes!
EDIT: Ok guys, I have included a save (a VERY nice map imo) and a starting screenshot. I had started about 10 games and didn't get stone (more on this in a post I am going to make below) and had given up and the first game I fired up I got this one with stone available in a 2nd city position
Have fun with it and keep us posted with how your games turn out!

But, but, his traits have a synergy that I'm challenging you to exploit to the max!
Here's the gist of it: Charismatic gives you +1




What's the main limitation to early city growth, especially at the higher levels? You guessed it: happiness
So, let's try and make Brennus into a happy monster

Here is your mission, should you choose to accept it (settings: Monarch, Continents, Normal Speed):
1) Build stonehenge, giving you immediate +1

2) Build pyramids, giving you representation which gives you an additional +3

NOTE: Both of these wonders--since we're not industrious--would be greatly aided by having stone in the capital. However, stonehenge can still be chopped and with stone in the 2nd city that will help with pyramids. If you don't have stone nearby in your test game start a new one.
3) Found 1 or more religions, 2-3 is better



4) Do NOT go for a cultural victory. I know that since we're founding religions and building a lot of temples that cultural is tempting here. However, the thing with going cultural is that you're gonna be raising the culture slider giving lots of

5) However, DO be prepared to run the culture slider at 20% once you have theatres and coliseums up in your cities for, iirc, an extra +5

6) Maximize both of your traits! As I already mentioned, the 2nd 1/2 of the charismatic trait is a nice military bonus, so be prepared to go to war. This could be inevitable anyways since you're adopting a state religion, especially if Issy is around...Your spiritual trait is something you want to maximize as well. It will allow you to move in between: a) representation (most of the time) and police state (when cranking military); b) civil service (don't forget to cottage your capital) and vassalage (when cranking military); c) caste system and slavery (something I normally don't do, but with spiritual and a SE, this is nice!!!); and d) organized religion (when building), pacificism (nice for SE, but expensive, it's nice to move in and out of it with spiritual!!! I hope you can see why spiritual is kinda nice for SE...more synergy!!!), and theocracy (when cranking troops).
7) Try and build Notre Dame for another +1

8) Try and come up with more ways to increase early happiness and report them here!
Good luck and let us know how it goes!
EDIT: Ok guys, I have included a save (a VERY nice map imo) and a starting screenshot. I had started about 10 games and didn't get stone (more on this in a post I am going to make below) and had given up and the first game I fired up I got this one with stone available in a 2nd city position
