BTS 3.02 - Highlands Map Regenerate Bug

ori

Repair Guy
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This is a bug I already reported for Vanilla and Warlords - but as it is still there:

Howto Reproduce:
start a game on a highlands map. Save the Start Save. Exit the game. Load the Save. Regenerate the Map. In this order ;)

Expected Behavior:
Map is regenerated normally

Actual Behavior:
The two Python exceptions attached are triggered and the map returned does not have any wood and seems to lack resources (actually there may be some forest at the starting locations but not outside).

Attached thumbnails:
1: first python exception popup



2: second python exception popup


3: map as produced by this bug
 
Yeah, experienced it with some previous versions of HOF mod. I think loading a new MapGenerator and updating my .Net to 3.0 solved it.
 
Yeah, experienced it with some previous versions of HOF mod. I think loading a new MapGenerator and updating my .Net to 3.0 solved it.

Just to clarify: This is NOT Hof-Mod or any other Modded game, just plain BTS 3.02.
This bug is caused by some problem in the Highlands Map Script so .Net does NOT affect this (which just in case is updated on my PC anyway).
Also this bug is present in all other NOT modded versions (Vanilla and Warlords). Of course this only occurs if you save a 4000 BC file, load it and regenerate from there.
 
Well, I can't reproduce this. :confused:

load the save I attached - it is just a 4000 BC save from a duel sized highlands map. Regenerate this map - with python popups enabled you get the two popups I posted above - without you just get a new map but without any trees...
 
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