BTS crashes to desktop trying to reproduce a film (Wonders etc. etc).

Maucat

Chieftain
Joined
Aug 14, 2007
Messages
24
Location
Roma - Italy
BTS updated with patch 3.03 crashes to desktop everytime it is trying to reproduce a film (es. a Wonder) why?
How I make something to fix these bug?
Help me, please.:confused:
 
That also happens to me each time I finish the Great Wall. The error report says something about binkw32.dll, the real frustrating thing is that the movie works fine in Warlord, so what the hell happened with BtS?

Anyway if someone has a solution, that would be fantastic.
 
sorry meant to say Civ IV Warlords (I am not talking about the difficulty level :)
 
I just played a game and this time it played the movie, the only difference between the two games is that the one that worked was generated in Play now! mode, while the other was a custom game... I wonder if there is some problem with custom generated games. Do you notice any difference between the two Maucat?
 
nope! It happened again in a Play Now! generated game... *sigh* :(
 
The game crashes to desktop always (Play Now game, Custom game, saved game...) everytime the BTS must reproduce a film of one wonder...
Help !!!!
 
I've read through most of the bu forums. Apparently, there's no solution, until a new patch comes up. This problem occured to me in both play now modes and custom game.

Actually, I had this problem before 3.03 patch as well.
 
Well, it looks like it's working now. I have played about 5 games without crashing to the desktop, and ALL I had to do was buy a new graphics-card for my computer. There for I think that these "new touch-ups" in the graphics of the game introduced in BtS is probably pushing our graphic-power overboard. So I think that the only way to fix this is to upgrade your graphics hardware or even try to turn the wonder movies off.
 
Well, if that's the case, it's really unfair, to almost "force" players to buy new hardware for an expansion to a game that worked perfectly before.. No warnings were given at all that the expansion requires better hardware.

And to be honest, I think it's a problem with a handful of graphic cards, that will be solved in the next patch.
 
Another thing- I've many people with this problem now, But it's not on the bug reports list.. Shouldnt it be there by now?
 
Well, if that's the case, it's really unfair, to almost "force" players to buy new hardware for an expansion to a game that worked perfectly before.. No warnings were given at all that the expansion requires better hardware.

And to be honest, I think it's a problem with a handful of graphic cards, that will be solved in the next patch.

Yes I agree. It is unfair, especially seeing as how the civ-gameplay doesn't REALLY require fancy graphics like for example 1st person shooters do...
 
Does it crash only with wonder movies?
How about the following: open CivilizationIV.ini in your .../My Games/Beyond the Sword directory and change any (one at a time :p) of the following values
to 1
Code:
; Dont show the game background during movies - may speed up movie playing
HideMovieBackground = 0

; Show movies using hi-color, not true-color (may be faster)
Bink16Bit = 0

; Copy ever other scanline during movie playback (faster)
BinkInterlace = 0
or to 0
Code:
; Don't skip frames if falling behind
BinkNoSkip = 1

; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 1

maybe that resolves the crash (if it is due to hardware issues...)

edit: I just read the stuff about binkw32.dll, maybe try the stuff we tried here
 
Thanks a lot Ori :)

I tried this one:

; Dont show the game background during movies - may speed up movie playing
HideMovieBackground = 0

changed it to 1, and the movies apparently play well now. I tried stonehenge, great wall and broadway (had a save somewhere..) and they worked. I'll spread the good news :)

Thanks again :)
 
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