Bts "DUNE WARS" {Development Thread}

I don't think you can give more than 1 promotion, any more would either require modding the sdk to allow <freepromotions> or python using onunitmove function, but I can't help there. Python would also likely have to be used to apply only to unitclasses.
 
hi,

theres a unitcombat thats related to the promotion, its possible to give one to a speciphc unit class - heavy infantry,

2 promotion cant be done, unless you know sdk c++.....

2 more models left for the promotions,
my improvement will contain some original work :)
 
Whats the problem with buttons? If theyre pink or black, make sure you dont have the , in the front and you are pointing to the right place. I don't recall if they need a border or not or if the alpha channel needs to be altered. There are a couple button tutorials out there.
 
Whats the problem with buttons? If theyre pink or black, make sure you dont have the , in the front and you are pointing to the right place. I don't recall if they need a border or not or if the alpha channel needs to be altered. There are a couple button tutorials out there.

I spent all yesterday afternoon and night trying to figure it out. I tried tutorials.
I'm just button stupid. Like I said, I can give either you or Keldath all the DDS files.
My head hurts just trying to think about it anymore.
 
Likely give them to keldath later, buttons arent the top concern.
Keldath, are we going to use default leader traits or custom ones? If custom, I have a couple ideas:
Spice Addicted: (Bene Gesserit, Guild, and dynamicly to any faction that has loads of spice) Requires x sources of spice for +1 happy instead of just one. If spice is shifted off planet, -x% spice.

Secretive: (Bene Gesserit, Bene Tleilaxu, Fenring(he did make a custom language to talk to his Bene Gesserit wife), Ordos, Guild) +x% EP, +x% capturing enemy spies, -x(small) diplomacy to all other factions.

An idea for spice that I have is to hijack into the culture slider where by sending the slider higher, it represents the more spice you are trading off planet. Basicly if possible, it is limited by the numeber of spice you control and other factors, but the more you send off planet, you have a higher chance of getting free gold, units, and other stuff. Just an idea, I still need to work on it. (Keldath, is it even possible?)
 
Keldath, are we going to use default leader traits or custom ones? If custom, I have a couple ideas:
Spice Addicted: (Bene Gesserit, Guild, and dynamicly to any faction that has loads of spice) Requires x sources of spice for +1 happy instead of just one. If spice is shifted off planet, -x% spice.

Did you see the second set of unique buildings? It addresses this concern already.
I also prefer default leader traits.
We have to be careful not to do too much. Less is more.
 
hummm....Phoenician.....
have you read the tut i gave you? - how to edot game fonts?

its basicly tells you what to do step by step....making a button take less ten a minute ......
all you need to have is dtxbmp,
have you got it? if so, im willing to post you s step by step tut with photos, its so easy,
tell me when you have the dtxbmp installed and i guide through it, its easier then understanding how to play civ4 :)

Ajidica,
well havnt really gotten to think about traits, im going step by step and as i go,
but sure, i can add new traits, its easy.

i like this spice idea, but it required some heavy c++ coding, that currently - only melinko can do, and we have a prioroty,

first , as i said, i want to have a full conversion of the game, then ill be free to further develop the mod, right now it is more importent to finish that,
the hard part is over - units and techs,
almost finished improvements, then buildings shouldnt take long thanks to Phoenician,
events and promotions are my Achilles heal, i dont like to mess with those much..:)

evryone have a good week.
 
I can think of some events, but for the most part, we can hack the default events, eg: Replace Tornado with Coriolis Storm, and so on. For traits, how easy would it be to hack FfH's Sprawling trait? Basicly it limits the numbers of 'real' cities one can have, and the other cities cost nothing, can build nothing, and are basicly used for grabbing resouces and enlarging territory. I think this would work well for the Fremen, becasue despite having a few real cities, they are still basicly nomadic. Jihad Fremen would function normaly. Also, keldath, what do you think of my choices for diplo music?
 
We can now do the Leaders and Civilizations.
All these pictures below are stretched exactly 25% as they are supposed to be.
Refer to page 1 for dune-opedia entries on leaders.
Refer to page 2 for dune-opedia and pics of civs.
Do you need the civ flags stretched too?

LEADER-HEADS:

Spoiler :
Alia-of-the-Knife
ALIA-1.jpg



Helen Gaius Mohiam
helengaiusmohiam.jpg



Paul Muad'Dib
PAULMUADDIB.jpg



Leto II
LETO2.jpg



Baron Vladamir Harkonnen
Harkonnen.jpg



Beast Rabban
RABBAN.jpg



Duke Leto Atreides
LETO.jpg



D'murr Pilru
EDRIC.jpg



Roma Atani
OrdosMentat.jpg



Stilgar
STILLGAR.jpg



Scytale
Scytale.jpg



Count Fenring
Count_Fenring.jpg



Shaddam Corrino IV
Shaddam_corrino_iv.jpg
 
hummm....Phoenician.....
have you read the tut i gave you? - how to edot game fonts?

its basicly tells you what to do step by step....making a button take less ten a minute ......
all you need to have is dtxbmp,
have you got it? if so, im willing to post you s step by step tut with photos, its so easy,
tell me when you have the dtxbmp installed and i guide through it, its easier then understanding how to play civ4 :)

Yeah, I have DTXBMP. I followed the tut. I epic failed :P

Give me some tips. I'll try it again after i finish building/promotions XML.
 
I have a question. I have XML pretty much understood now.
One thing I can't seem to do though is give 2 free promotions from a building.
There are 2 unique buildings that give 2 free promotions each.
I don't know how to add a second promotion.

the xml looks like this: <FreePromotion>Stillsuit</FreePromotion>
this works, but when I try to add another promotion it doesn't work.
What do I have to type in order to add a second promotion???

Also, how do I make it so that only one type of unit gets the promotion?

For example: the ZOCOM airbase is supposed to give free commando promotion to only Heavy Infantry.

How do I do this?

This can be done through python.
I could create a small dummy with some default values (for example with shock for warriors), so you could modify it.
If it is wished, just say it.

Yeah, I have DTXBMP. I followed the tut. I epic failed :P

Give me some tips. I'll try it again after i finish building/promotions XML.

Attach one of your buttons, it's easier to look at them directly.
 
This can be done through python.
I could create a small dummy with some default values (for example with shock for warriors), so you could modify it.
If it is wished, just say it.



Attach one of your buttons, it's easier to look at them directly.

no, it's ok. I sort of found a way around it. For example, instead of the ZOCOM airfield giving a commando promotion for heavy infantry and supersonic airstrike for thopters, I just gave it commando promotion and 4+experience for thopters.


I don't understand what you mean by attaching my buttons. I don't understand the whole co-ordinates aspect of it. All I know is to attach button to purple grid and then send back to editor and then after that I am completely lost.
 
For me to use the leaderheads (and forThe_J to use the buttons) the files themselves have to be uploaded to CFC, we can't do anything without the file, click on the Downloads tab up top and they have instructions on what to do.
Out of curiosity, where did you get the Leto II picture? He wasn't in Dune and only appeared in COD.
 
For me to use the leaderheads (and forThe_J to use the buttons) the files themselves have to be uploaded to CFC, we can't do anything without the file, click on the Downloads tab up top and they have instructions on what to do.
Out of curiosity, where did you get the Leto II picture? He wasn't in Dune and only appeared in COD.

1. OK, will do.

2. Yes, I know that. The picture is from the sci-fi channel miniseries "Children of Dune".
Leto II and Paul will be leaders for Fremen for this mod.

It is no less odd to have these leaders together as it is to have Cyrus and Darius together. And no one said that this mode was only based on the origional Dune.

Alright I'll get to work on getting you guys all the icon files. I converted them all to DDS files--so that should save you some time.
 
All Building Buttons/Civopedia Art. DDS format

Spoiler :
http://uploading.com/files/AP8TVYX5/ZOCOM Airfield.dds.html
http://uploading.com/files/R6TSMK17/Ya Hya Chouhada Academy.dds.html
http://uploading.com/files/RDS3AH6P/windtrap.dds.html
http://uploading.com/files/ZKESDQ35/Wind Pass.dds.html
http://uploading.com/files/6GUL7LQO/Weather Scanner.dds.html
http://uploading.com/files/JTCD6XWM/Water Discipline.dds.html
http://uploading.com/files/WROXMB6C/War of Assassins.dds.html
http://uploading.com/files/79SPJH42/The Laandsraad.dds.html
http://uploading.com/files/2Y6PQGDV/The Imperial Space Port.dds.html
http://uploading.com/files/ZPH7QJSQ/The Great Revolt Memorial.dds.html
http://uploading.com/files/8PWJJEYU/The Fedaykin Monument.dds.html
http://uploading.com/files/ZAOGHQTI/The Bene Gesserit Palace.dds.html
http://uploading.com/files/L5I1V153/The Atomics Project.dds.html
http://uploading.com/files/SEBJYQ0P/Temple_of_the_Water of Life.dds.html
http://uploading.com/files/RREELD9A/Temple_of_the_Great Mother.dds.html
http://uploading.com/files/4YB9BSS5/Temple_of_St_Alia_of_the_Knife.dds.html
http://uploading.com/files/9AW9LORA/Temple_of_Shai-Hulud.dds.html
http://uploading.com/files/75OCIDDZ/Temple_of_Muad'Dib.dds.html
http://uploading.com/files/XOGEYJPP/Temple_of_Karama.dds.html
http://uploading.com/files/TJHN599K/Temple_of_Jihad.dds.html
http://uploading.com/files/KZGYLS75/Temple of the First Moon.dds.html
http://uploading.com/files/16207IDV/Suk Medical.dds.html
http://uploading.com/files/2NBDZR4I/Spice Silo.dds.html
http://uploading.com/files/FP5K339O/Spice Refinery.dds.html
http://uploading.com/files/GNMRG32D/Spice Merchant.dds.html
http://uploading.com/files/N937J45J/Specter.dds.html
http://uploading.com/files/BC4I5IXJ/slave pit.dds.html
http://uploading.com/files/C8X0KW5X/Sietch.dds.html
http://uploading.com/files/38CCEQ2N/Ship Port.dds.html
http://uploading.com/files/NCLKU1XU/selamlik.dds.html
http://uploading.com/files/KYCFFPD7/Sayyadina Monastary.dds.html
http://uploading.com/files/I91HL8PR/Renegade Center.dds.html
http://uploading.com/files/C0DXPSW0/Reception Hall.dds.html
http://uploading.com/files/AYZ41GSK/Qanat.dds.html
http://uploading.com/files/07TN6T8T/Prison Camp.dds.html
http://uploading.com/files/5JAZ5V3C/Pillar of Fire.dds.html
http://uploading.com/files/O1JVRBBH/Palace of Carthag.dds.html
http://uploading.com/files/3C05RGQU/mushtamal.dds.html
http://uploading.com/files/8PZV7HA3/Mihna.dds.html
http://uploading.com/files/S7KRR5RN/Metals Processing Plant.dds.html
http://uploading.com/files/FXJA0JOT/Mentat Agency.dds.html
http://uploading.com/files/2P4JMLD1/mentat academy.dds.html
http://uploading.com/files/QOPMYO3Q/Legend of the Mahdi.dds.html
http://uploading.com/files/ZHMIEQN6/Kiswa.dds.html
http://uploading.com/files/F0365WG8/judge of the change.dds.html
http://uploading.com/files/6Y41IE62/Istislah.dds.html
http://uploading.com/files/7UFLU1GI/Intergallactic Theatre Company.dds.html
http://uploading.com/files/DQ022R7W/Intergallactic Music Company.dds.html
http://uploading.com/files/DNDBURX9/Intergalactic Com Station.dds.html
http://uploading.com/files/WWA5W2WD/imperial bank.dds.html
http://uploading.com/files/YEUPYZ8N/House Shield.dds.html
http://uploading.com/files/EM4QHNIA/Holtzman Field Generator.dds.html
http://uploading.com/files/ZA6XV1I6/Heighliner.dds.html
http://uploading.com/files/86LPVRQG/harvester factory.dds.html
http://uploading.com/files/E0N9OCFC/Harg Pass.dds.html
http://uploading.com/files/V5LBXZKD/Hajj Monument.dds.html
http://uploading.com/files/LL9FVD2Q/Hagal Palace.dds.html
http://uploading.com/files/LHI2UUL4/Granery.dds.html
http://uploading.com/files/IO5GZKYT/Fremkit.dds.html
http://uploading.com/files/M96UVSYD/Forbidden Forest.dds.html
http://uploading.com/files/BTWZ9OV6/Fai Revenue Service.dds.html
http://uploading.com/files/P8LUB84F/David Lynch Museum.dds.html
http://uploading.com/files/GJ6H9GBD/Crysknife Monument.dds.html
http://uploading.com/files/V3QK8DSW/Communication Satelite.dds.html
http://uploading.com/files/3CEHN45Z/Colony House.dds.html
http://uploading.com/files/BNN6HUIP/Chakobsa Temple.dds.html
http://uploading.com/files/YFSMIMAL/bene gesserit academy.dds.html
http://uploading.com/files/OV4u0I03HLN/Assassin Bureau.dds.html
http://uploading.com/files/Q9IHAHW0/Art of Kanly.dds.html
http://uploading.com/files/LACWVVGL/Aql Monument.dds.html
http://uploading.com/files/LJV8EPXB/Alam Al Mithal.dds.html
http://uploading.com/files/NIOEFC45/Airfield.dds.html
http://uploading.com/files/LNJQAE68/Air Force Academy.dds.html
http://uploading.com/files/JU8JCDLJ/Advanced House Shield.dds.html


@Keldath, can you give me the names of all the eras. I want to make art screen for each era.
Could you attach your latest version of Dune Wars, I want to see all the changes done first hand.
Thanks.
 
Could you put all the .dds files into one dl (to .zip the files, rut them al into a folder then rightclick, encode and select .zip. It might not be encode on your computer though) so we don't have to dl them individualy (wouldn't be quite as much of a problem if downloading didn't have a 90 second wait, it would take around 90 min (my math may be off, I did it in my head). to dl them all.
 
Phoenician...

sure ill send you the version in a few hours,

......why did you upload each button alone....zip it buddy..its gonna take tons of time to dl them all......:(

thanks for the individual uploads though, still appreciate it.



*****
here are the final improvement models, 2 are missing - fort ( ineed three models)
and pit mining, that i forgot to show it.

some of the improvements can be upgraded with a worker/harvester when the next lvl is available via tech tree.
 

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