von Krysiak
Chieftain
Hmmm, I will test it tonight.
NInja - we are still using files from Wolfshanze 2.6 arent we?
NInja - we are still using files from Wolfshanze 2.6 arent we?
v2.6 introduced the German Pre-Dreadnought SMS Brandenburg... no changes to Germany in v2.61 or v2.62... v2.63 changed German Knights and Heavy Foot Soldiers (Maul)... as I used the old German ones for Austria and gave Germany new Knights and Heavy Foot Soldiers.
The only future plans I have right now for v2.64 would be some minor tweak on subs and a few new unit models (Mikasa and some Austrian troops).
Then again, I might go on a bender and add a 35th civ like Poland or something (can you add a civ without deleting a civ?).
Going from v2.6 to v2.63 will mostly focus on the change from HRE to Austria, including unit leaderhead changes, civ changes and some unit changes.Yeah, I haven't updated any XML since 2.6. I will have some free time tonight, maybe I'll take a look at it again, and just make the whole thing compatible with 2.63... 2.64 will come in due time, and I can just update again.
Wow... even all the Austrian changes?Update!
Check the first post, v.31 now matches Wolf's 2.63.
Well, maybe you should just stick to the Wolfshanze mod!I'm now getting the red splotches on everything.
May well get done... I just have to figure-out if I can add a 35th civ or if I have to sacrifice one to make room. Winged Hussars to replace Cuirassiers most likely. Gotta check on the building thing.I am for now until this is fixed. Especially if you put in Poland. BTW what would be their UU? Hussars? Lancers?
Unique building?
I'm now getting the red splotches on everything.
Dang... now I'm getting naval-eras named after me? Is that historically accurate?It's snakey contients so the Wolfshanze naval era will be good with stack attack.
Ninja, I'm playing merged mod at the moment as Bismark. Good game and good combination. It's snakey contients so the Wolfshanze naval era will be good with stack attack.