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BtS PTBS: Age of Epics

Discussion in 'Civ4 - PitBoss Games' started by Great_Scott, Aug 16, 2007.

  1. Great_Scott

    Great_Scott aka Cottus Arci

    Joined:
    Aug 2, 2004
    Messages:
    404
    Location:
    Melbourne, Australia
    Game Status
    Starting Shortly!!

    Players
    1. Great Scott
    2. Nooble
    3. CB Droege
    4. Spike
    5. failedreality
    6. karayanev
    7. classical_hero
    8. JMaltman
    9. Elucidus
    10. Amethyst
    11. NamliaM
    12. Darius_Silva
    13. bjarkekr
    14. Phabuk
    15. wolfman1234
    16. HitAnyKey
    17. Crazy Joe
    18. oyzar



    Age of Epics is a mod i've created for my solo-games. If you're interested, please reply here!

    Here's a breakdown of the mod:


    Technology costs changed
    - Ancient: 300%
    - Classical: 400%
    - Medieval: 450%
    - Renaissance: 500%
    - Industrial: 500%
    - Modern: 500%


    Turns increased
    - With the technologies being 3-5 times longer, the turns have being altered accordingly. There are approximately 4 times more turns in the game.

    Map enlarged
    - Map is 150% the size of a huge map, to accommodate for 18 civs.


    Unit Movements doubled


    Promotions
    - - Barracks & Ikhanda now features 5 experience points.
    - West Point is available as an improvement, not a wonder, and adds a further 8 experience points

    Settler available with Pottery

    Technology Prereq Changes
    - Map Making (Writing)
    - Printing Press (Civil Service/Banking)
    - Education (Civil Service/Theology)
     
  2. Nooble

    Nooble Warlord

    Joined:
    Sep 19, 2004
    Messages:
    266
    Dude, that's crazy man....

    I'll give it a try.
     
  3. Great_Scott

    Great_Scott aka Cottus Arci

    Joined:
    Aug 2, 2004
    Messages:
    404
    Location:
    Melbourne, Australia
    Sure is. Since the game will be played on the quick setting, it allows MASSIVE armies will be constructed.

    Plus, you have time for many, many wars in each era. :cool:
     
  4. failedreality

    failedreality Warlord

    Joined:
    Jun 6, 2007
    Messages:
    288
    Location:
    Arlington, tx
    Sounds interesting.. I'll give it a shot..!
     
  5. karayanev

    karayanev Chieftain

    Joined:
    May 20, 2007
    Messages:
    81
    I will join too
     
  6. classical_hero

    classical_hero In whom I trust

    Joined:
    Jan 30, 2003
    Messages:
    33,262
    Location:
    Perth,Western Australia
    Imagine if this was played in marathon setting then. :eek:

    Is there anything for people to download to be part of this mod?
     
  7. JMaltman

    JMaltman Prince

    Joined:
    Aug 16, 2006
    Messages:
    476
    Location:
    Markham, Canada
    This sounds incredibly wacky. I'm in.
     
  8. Great_Scott

    Great_Scott aka Cottus Arci

    Joined:
    Aug 2, 2004
    Messages:
    404
    Location:
    Melbourne, Australia
    Here is the mod, in case anyone wants it now for SP games.
     

    Attached Files:

  9. namliaM

    namliaM Deity

    Joined:
    Apr 4, 2005
    Messages:
    3,792
    Location:
    Amsterdam/Netherlands
    wow, well let me join to....

    Wacky is indeed the word JMaltman... Lets see quick = 66% of Normal
    Marathon is 200% of normal, so quick to Marathon is 300%

    We have the techspeed of > Marathon and the building speed of quick, sounds like this will be a strange experience...
     
  10. Great_Scott

    Great_Scott aka Cottus Arci

    Joined:
    Aug 2, 2004
    Messages:
    404
    Location:
    Melbourne, Australia
    I've played on this setting plenty of times... it's a lot of fun to be able to have the time to focus on some serious wars in each of the eras.
     
  11. Darius_Silva

    Darius_Silva Chieftain

    Joined:
    Nov 24, 2006
    Messages:
    47
    I would like to join..
     
  12. bjarkekr

    bjarkekr King

    Joined:
    Mar 26, 2007
    Messages:
    810
    Location:
    Denmark
    Im in.. :)
     
  13. JMaltman

    JMaltman Prince

    Joined:
    Aug 16, 2006
    Messages:
    476
    Location:
    Markham, Canada
    I tried out your mod a little this weekend SP... and I suggest EVERYONE do the same before this game starts. One of your tech changes has a HUGE impact on the early game... and with the tech rate, I found myself with way more early workers and crappy units than I've ever dreamed of in the past.

    It could also make for a ponderously slow beginning to the game, before things start to get interesting.

    This game would scream online power session to start... but we know how difficult that is to coordinate with 18.
     
  14. Great_Scott

    Great_Scott aka Cottus Arci

    Joined:
    Aug 2, 2004
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    Location:
    Melbourne, Australia
    A power session would be almost impossible. However if we can get a few days where we get through more than 1 turn, that would help the game along. Also, with more units likely to be built, there will be more to do anyway... to keep things interesting.
     
  15. Phabuk

    Phabuk Warlord

    Joined:
    Dec 6, 2005
    Messages:
    103
    It seems very interesting... If there is still some room, count me in.
     
  16. Great_Scott

    Great_Scott aka Cottus Arci

    Joined:
    Aug 2, 2004
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    Location:
    Melbourne, Australia
    Sure is! 4 spots left to fill...
     
  17. JMaltman

    JMaltman Prince

    Joined:
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    Location:
    Markham, Canada
    True... its just that the computer seems a little confused early on about your changes... which made it a very slow start.
     
  18. Great_Scott

    Great_Scott aka Cottus Arci

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    Location:
    Melbourne, Australia
    You mean the AI? I find they build A LOT of early units... warriors & archers.
     
  19. JMaltman

    JMaltman Prince

    Joined:
    Aug 16, 2006
    Messages:
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    Location:
    Markham, Canada
    Right. A lot of warriors and archers sitting around doing nothing, other than killing animals and then warriors.

    It should be interesting to see how humans deal with their newfound capabilities, vulnerabilities, and limitations...
     
  20. wolfman1234

    wolfman1234 King

    Joined:
    Mar 27, 2004
    Messages:
    764
    Location:
    Spain GMT+1
    I would join if there is place.
     

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