Afforess
The White Wizard
Tiny. Maybe 3-4 Starting Civs, if you are playing with Revolutions and Barbarian Civ. 5-6 if not.
That is just what I do.Heh. Even on tiny maps, starting with 3 civs, by the modern age I'm waiting 1-2 minutes between turns. Ah well, good time to get some reading done.![]()
That is just what I do.![]()
Heh. Even on tiny maps, starting with 3 civs, by the modern age I'm waiting 1-2 minutes between turns. Ah well, good time to get some reading done.![]()
Okay, game fixed. Please try again.My game is crashing regulary, especially when cities are being founded or i load game. Fix please.
Like my Mega Civ pack? I'm currently updating (and expanding it a bit) to RoM 2.8 settings/changes. The version made for RoM 2.71 does work with RoM 2.8 but some settings are incorrect since I've updated some units etc. in RoM 2.8. There's also Unofficial Leaderpack that works with RoM 2.8 which adds 28 new leaders.I love the new 2.8 of ROM... but you know what would be great?
I would love it if someone could put together a small civilization expansion pack together for RoM 2.8. Maybe something like only the BEST of the BEST Dozen civilizations and a Dozen New Leaders for the Existing Civs... also the New Alexander too.
Please put together a team to make this dream a reality.
'..\Rise of Mankind\Assets\XML\GameInfo\' -folder and there's CivicInfos.xml files that you can edit in notepad.Can someone tell me how to change the slavery option, I'm fed up with it giving so much instability and unhappiness, I mean it even makes your cities sick! Thanks in advace.
Also the quote with slavery should change, to something pro slavery
Forts work in RoM just like in regular BtS ie. the forts works as canals for ships. Since this is standard feature in BtS, I haven't had reason to change it.I have a game play question:
Has the ability to build two forts side by side and then move ships from one to the other been removed?
Or does it require some specific tech?
I tried to look for the info but couldn't find any.
Thanks in advance.
Can you raze buildings ? If so, how ? I need to raze a weak wonder to build a better one.
Control - A, inside of the city management screen.
OK its done, but I have some questions for balancing issues, by the way if anybody wants I have the file modified attacked here, this is what it adds:
Slavery Civic:
High Upkeep
+2 Happiness
10% commerce in all your cities
-5% Culture
Just replace your old CIV4CivicInfos.xml file with this one. You can find this file in your:
..\Rise of Mankind\Assets\XML\GameInfo\... folder.
Three questions to zappara (or any high authority on modding skills, which I lack):
1. How do I change the Abraham Linoln quote to something else, where is that file?
2. How do I change it so that it causes a bit more instability nation wide?
3. Coupled with the changes I will make to the stability is this balanced enough, or have I made Slavery too good of a civic?