Do we have to lose 99% of our population to disease if we run into the Spanish? Because that would make it a little hard.
That sounds like something out of Rhye's and Fall ...
As far as the wonders go, here's my dilemma:
Stonehenge: it gives me my unique building in every city, for free (giving culture and bonus XP to all archery units), and will generate Great Prophets, which will help me get a religion, build a shrine, and be settled for hammers and gold. It is also a very cheap wonder, especially with stone.
Great Wall: As I will have barbarian issues on this map, this is tempting. It is twice as expensive as Stonehenge, however (at least as of Warlords, not sure if this changed in BTS). But it would let me REX without having to build very many military units, and I'm sure we could have fun with the great spy.
Pyramids: This thing is expensive, even with stone. I estimate it taking 29 turns with Cawak at size 5 stagnating with maximum hammers. However, there is no doubt as to its power: combined with the four happy resources on the map, a religion and a temple in every city, and running Tribal Council (err, "Representation"), I will have a happy cap of 14 in Cawak and 13 everywhere else. Great Engineers are always welcome, too.
Oracle: I have no marble, but once Cawak is at its happy cap the Oracle can still be produced fairly quickly. It also produces the coveted Great Prophets and would let me slingshot to something fun like Theology, Feudalism, or Metal Casting. The Feudalism slingshot may be worth a run ... see if Justinian can deal with Drill III Longbows ...
Hanging Gardens: This would be a nice boon; the extra population and health would be a good boost for the slower-growing Native Americans. And it is a stone wonder. However, Mathematics is not on my radar at the moment.
Colossus: We don't know if I have copper yet, but it would be nice to have since most of my cities will be coastal. It's also relatively cheap if you have copper and even easier to produce since you have to have a forge to build it in the first place.
The problem is, obviously, I can realistically only build 1 or 2 of these and still build three cities in the BC (the two gold/FP sites plus the central sheep site).
If I could pull off Stonehenge and the Pyramids and build my first three cities while fending off barbarians, I would consider that a win. That would give me at least 8 GPP/turn (not counting specialists, if any) and likely allow me to found a religion and engineer-rush another wonder. By the way, I don't care too much about maintaining GP "purity." Since even artists can be used for a Golden Age, there are no bad great people.
Speaking of which, has anyone ever used a Pyramids engineer to build the Oracle? Is that even possible at Prince difficulty? That would let you slingshot a very nice tech ...
As far as national wonders go ...
National Epic: In Cawak. Since I'll be building wonders there, might as well get as many GPPs as possible.
National Park: Also in Cawak, which will be an absolute GP machine after I get Medicine.
Wall Street: if I wait to found a religion in city #2 (likely the gold/FP site to the southwest), then it would make a nice commerce city.
Heroic Epic: I'm looking at the city in the center of the continent with the sheep as a good production-oriented city. There may be a better site for this, though, after copper and iron appear.
Oxford: the gold/FP city to the far southwest, near Justinian, works for a research city.