Hello, not sure where to post this, and it's maybe not a bug, but following the release of my mod AdvCiv-SAS (
Modpacks downloads section link with info there) based on AdvCiv, i have noticed 2 issues or points i'd want to tell ri mod maintainer(s), as i took some assets from your mod, but first thanks for all of course if i may say!
But first here the 2 aforementionned points:
- 1) maybe it is intended, but i have noticed the ri mod's main menu image/wallpaper (at least in 3.72 or whichever version from +/- 3-6 months ago i am using) does not properly display. The edges at the top and bottom of your main iamge are trimmed ingame it seems. I have documented it, and fixed it in my mod, by adding empty bands of 180px each at top and bottom while keeping a 4:3 ratio from my base 16:9 image, as a result my iamge displays entirely without top or bottom trim which is very nice. I used your duomo3.dds and such files, documentation about this issue and fix there with screenshots if interested/relevant:
https://github.com/wonderingabout/A...t-shown-at-all-at-1920-x-1080-game-resolution
- 2) maybe it is intended as well and there may be strong reasons for that, maybe it has been answered many times but i'd still like to ask/mention this: there are too many .fpks!!! The ri assets are very nice, for those i took, like the USA patriot (rifle based unit), a few other assets as well which i forgot i guess, but the key problem that held me back from taking more, is it's deeply unpractical to go from fpk1 for the dds then browse to fpk6 one by one to have some other file, then go to fpk 8 for whichever other file, and this for each asset (although civ-specific units seem to be nicely one fpk ordered though but it's the general idea). It would help (me when i was modding xd) tremendously if assets were packed in ONE fpk per category (say Interface 1 to 11 (i forgot exact number if not 11) all in one fpk rather than in parts. Again i guess there are reasons why so, and there may be advantages not to do so i guess as well (MAF etc, i'm not very informed on these but i read they are related in one way or another to fpk usage, as for me i don't have too many assets anyway so not bothering with fpk at all in my mod), but one to ideally no fpk (providing a .zip/.7z or such of all ri mod assets in a drive would be like a dream / very nice xd, no need to pakbuild extremely tediously one fpk after the other, sometimes forgetting or having to do it all over again in case some fpk was missed or seemingly overwritten if extracted in same folder than previous fpk at first or such)
Again these are like feedback on the seemingly wallpaper issue, and suggestion as i guess you receive many on the fpk part while doing so
Back to the thanking if i may say but anyways etc, ideally i'd take time and thank each mod one by one, but it would be long to do so, i credited them instead in my mod's git/github main readme.md's credits section (link via above modpacks downloads link mod description) and actually commented which assets i imported from which mod for most if not all in xml code comments so actualyl traceable but bit tedious. So thanks a lot, ri mod assets are awesome, as for game content i can't comment too much as i have my own vision, as for fpks they are **** xd if i may say not too politely, not the game but the packaging, but if there are reasons why that outweigh so i may just be ignorant, just a zip in a drive or soemthign of all this mess would be eextrmeely beneficial even a one per 6 month one or something for modding/retrieving assets extrmely efficiently and fast with tools like wiztree or such i use, in all cases thanks and sorry for crude language, it is aimed at fpks not the game itself as i said thanks
