MadmanAtW
Knight
Yeah, so far it's always been obvious that they're erroneous, so it's not really game impacting. 

I posted this in the thread NN mentioned above.
Well actually it the PublicMaps that are causing the main problems also, if i put any mod that has bug in it the maps (mapscripts) bleed into just plain BtS and alot of python errors occur, ie PerfectWorld etc. those.
This occurs when i put them in the regular mod folder, not the CustomAsset one. But again as soon as i move them out of this folder and into another folder the problems are gone, ie RoM, Next Bug War, etc.
In the "actual" column it says "+4", instead it should be "-4
".
I have seen this too and haven't figured out what's going on. Since they are alerts, I've kinda put it on the back burner while working on some pretty major stuff right now. Rest assured, I'll get back to it soon.![]()
Slavery Event? (lose pop and stop the revolt choice)
I don't see how this can be the case. You install BUG normally as a mod, and when you play the normal game or any other mod, you get errors about the BUG maps. But if you move those maps into any other mod folder, you no longer get the errors?
I have BUG installed to about five different mod folders, and I only get any map script errors if I load BUG itself.
There was no offense. I am just making sure I understand the exact steps you're taking. Where are you installing this mods: the BTS EXE's Mods folder or the My Games Mods folder?
What are the errors you're getting? Can you post your PythonErr.log file?
I don't understand what you mean by 'when I put a mod in'? What does that entail?This is under regular BtS when i put a mod in, in the Play Now area, ok.
I don't understand what you mean by 'when I put a mod in'? What does that entail?
No, not mod are you playing. Rather, how are you loading the mod? When I play a mod (say, HOF or Next War), I open Civ4, click on Advanced (from the main menu), then click on Load a Mod and select the mod. It then loads up the mod and I start a game.One of the mods i mentioned above, this one i tried this time is Next Bug War as an example.
No, not mod are you playing. Rather, how are you loading the mod? When I play a mod (say, HOF or Next War), I open Civ4, click on Advanced (from the main menu), then click on Load a Mod and select the mod. It then loads up the mod and I start a game.
What do you mean by 'when I put a mod in'? To me, it sounds like you are copying files from one location to another and then playing.
I'm building a temple, but it lists HE as production improving. While it does improve production under certain circumstances, I don't think this should be listed here as it is misleading.
HE doesn't speed up production in general.