I don't understand that. Without Catholicism, there's no reason to care about its resolutions, simply vote "never".
But if you do that twice (?) you get the "The world considers you a villain!" 3x
penalty..I don't understand that. Without Catholicism, there's no reason to care about its resolutions, simply vote "never".
penalty..
I tossed up the autoplay save, should be a four turn vic for me (assuming Future Tech 1 is included in completing the tech tree). Pretty sure it's DoC 1.81 (non-SVN).
) the dreaded "Goal Failed" stood there mocking me right in the face. Heck the second attempt I pulled down 5 Indian/Mughal cities and still no luck for me. The only thing I could think is that maybe they were still being occupied/rebelling but still, sadness. Though on that one I has no pics/saves so you'll just have to take me word on it 
Are you playing on Marathon perhaps?
Which SVN revision are you on?2 things:
Whenever I exit a game and load it back, if I was running city states, the effect no longer works (specialists don't give + food).
Where exactly?I played as Khmer, and after I won a historical victory in 1450, I click "Wait...just...one more turn..." then, when i looked back at the historical victory conditions, it had the old ones (have at least 18000 culture in 1450, spread buddhism and hinduism to 35%, etc.etc.
Then it's just the normal scaling for Marathon - the game is three times longer, so you need three times the culture.Yes, I am.
). I think the goal needs to be specified, what exactly is expected from the player? Especially when the goal checks in 1930 AD, that is, after a long game.