(Sorry I couldn't get a screenshot, all my recent screenshots are coming black. Anybody know why?)
Bug with Italian influential culture UHV:
On the victory screen it shows:
(Sorry I couldn't get a screenshot, all my recent screenshots are coming black. Anybody know why?)Code:[B][I][U]Three[/U][/I][/B] cities with influential culture by x AD 0/[B][I][U]5[/U][/I][/B] Cities.
On current SVN?
On current SVN?
lTechPeers = []
for lRegionList in con.lTechGroups:
if iDeadCiv in lRegionList:
[COLOR="Red"] lTechPeers = lRegionList[/COLOR]
for iPeerCiv in lTechPeers:
if not gc.getPlayer(iPeerCiv).isAlive():
lTechPeers.remove(iPeerCiv)
lTechPeers.append(iBarbarian)
lTechPeers.append(iIndependent)
lTechPeers.append(iIndependent2)
lTechPeers = list(lRegionList)
I thought Python always passes values instead of references?
>>> l = [[1, 2], ['a', 'b']]
>>> a = l[0]
>>> b = a
>>> print a,b
[1, 2] [1, 2]
>>> a.append(3)
>>> print a,b
[1, 2, 3] [1, 2, 3]
>>> print l
[[1, 2, 3], ['a', 'b']]
>>> l = [[1, 2], ['a', 'b']]
>>> d = l[0]
>>> e = list(d)
>>> print d,e
[1, 2] [1, 2]
>>> e.append(3)
>>> print d,e
[1, 2] [1, 2, 3]
>>> print l
[[1, 2], ['a', 'b']]
That's a very likely possibility. I'll test that tomorrow.Could it be because trade gives some kind of peace treaty and then they both declare war and sign a treaty at the same time? It seems like this may be as I will sometimes have random (non-AP) peace treaties part way through games.