That really is odd. Not even sure if its the stability/collapse code that is responsible for moving the galley or some generic BtS logic for situations where you lose access to the current location of a unit. I'll look into it some more.
Sorry for asking again, which version is this save from? If git, what is your revision / time of last update?Whenever I adjust the culture slider between 100% and 0%, I get overflows in Singapore. Not quite sure what the overflow is there. It also removes all of my autosaves whenever I overflow, which is rather frustrating.
Funny, I've never experienced one of these 'overflows'![]()
Intentional. To convert to Taoism or Judaism you have to control the religion's holy city.You can't switch to Judaism if it spreads to one of your cities: Bug or intentional?
- Native Slaves yes, otherwise no. How did you capture then? Defeating barbarians, conquering cities, capturing workers?Are you supposed to be able to capture and use slaves if you're not running Slavery? I've been doing it without running any civic at all in that category.
You can't switch to Judaism if it spreads to one of your cities: Bug or intentional?
Is that Confucian auto-found bug confounding you, or did it slip to the bottom of the list?
They have different names and different art. They represent different historical phenomena and have different requirements. I admit the documentation could be more explicit, but that's why it's the development version.Must we have 2 different kinds of slaves capable of different things? I mean seriously, slaves and native slaves? And we don't even have much power over what kind of slaves we're going to get. Even buying slaves from other civs can result in either type of slave unit. Ain't no fun shipping slaves to the new world to realize they can't do zilch except help rush that jail.