Rackham
Chieftain
- Joined
- Aug 16, 2014
- Messages
- 85
Two possible bugs :
- Concerning the civic "Manorialism", if I understand the description right, it should give +50% production when producing a worker ? This is not the case.
- In every single game I play, some of my cities have more unhealthiness from plot improvements than they should have. If I'm not mistaken, it's supposed to be 1 per mine/workshop/village/town, and yet I get more (even removing all the plot workers, some unhealthiness from improvements still remains...) ; it does not affect all cities to the same extent (some get normal unhealthiness, some 1 too much, some 2, some even get 3, which is pretty crippling).