ThankYouThankYouThankYouThankYouThankYouThankYouThankYouThankYouThankYouThankYouThankYouThankYouThankYouThankYouFound two other issues which I fixed, 600 AD autoplay now works without a crash.
The 600AD scenario isn't working for me in the last Git version, I get the error "Failed to read worldbuilder file". The 3000BC and 1700AD are ok.
It is the first time I have this error, I just downloaded all the files as usual...
Thanks, it worked!That happens to me as well, and there is a solution I have to do every time I redownload the files, and that's why I delete it before replacing it. Here's what you have to do:
Right click, edit with Notepad++, Edit, EOL Conversion, and convert to Windows format, then exit and save.
The crash should be fixed with the latest update.The 1700ad scenerio will crash at the game-waiting of 2nd turn.
I don't crash here. Have you updated to the latest version? I just fixed a crash.My game start crashing around year 1635 as Indonesia starting from 600 AD. I am already seeing the log but I can't find anything possibly useful. I have already attached the save file where it occurs. The crash occurs in the turn right after this save. I want to upload the log file too but the uploader doesn't allow me to upload it.
It works! But, the game crashes every several turn now. One time it shown notifications and it says something about bad memory allocation (I haven't gotten any opportunity to screenshot it, sorry.)I don't crash here. Have you updated to the latest version? I just fixed a crash.
Save from next turn attached in case it helps you continue the game.
Oh, then it's not a bug in the code, but with your overall available memory. Are you using Varietas Delectat?