Bug Reports and Technical Issues

I haven't had the opportunity to investigate this yet, sorry. Have you tried turning off sound (in the game settings)? It might sound silly but there's a chance it can help you avoid the crash.
 
ver1.17 I played as China,when I only finished campass researching,but it noticed me my UHV “four great inventions” had completed.View attachment 660679View attachment 660680

I have noticed that when you play multiple games on the same session of the game instance that goals completed/failed on previous starts sometimes carry over to the next game and like this technology one they complete on the first test trigger you encounter. I haven't noticed any consistency to this.behaviour
 
Great to know it helped. This bug is really strange because I tried fixing it once but could not determine the cause. It seems like trying to load the victory music crashes the game even if everything is fine with the soundtrack file and its path.
 
Austria doesn't automatically collapse when its core is taken post-Prussia (don't know about pre-Prussia). In the attached save as Germany I have an Austrian client that only controls the Italian peninsula with a capital in Rome :p
 

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Hello everyone!
Thank you Leoreth for great mod and new 1.17 version. Possiable, my question not relevant (1.16 v.)

I have one bug (possiable i wrong) with Turks: second historical task (trade route Сhina - Mediterranean port) wont be completed. I control only 1 city (Jerusalem) for complete this task and even 1 city on China area. But i understand - for complete this task i dont need any Chinese city. Could you tell me, what i do wrong. (Sorry if this question and request does not correspond to the topic of the section).

Аttaching save and screenshots. AD 600 start. I dont change civ.
 

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You need to be in control of the full territory that makes up the route.
 

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turn off movies. also, there's a bugfix around the forum for that too
 
What are you referring to?

Isnt it this or am i wrong?
 
I see. Yes this addresses an issue, but that fix is already included in 1.17. There is a separate issue that is unrelated to the locations and paths to the soundtrack files.
 

Isnt it this or am i wrong?
Worked with this, thanks a lot!
 
I played Chinese in last version 1.17 and Mogolia didnt show up in 1200 .
Also with Spanish i settled first city on nearest island - dominican and it didnt count as First city on America around 1360 . I opened worlbuilder and no one was in America
The last one show 2 times
 
If someone founded Buddhism, EVERY civilization(including civ without philosophy) cannot build Ishtar Gate.
The same goes for Protestant, academia and Mount Athos.
 
Working as intended, and it has nothing to do with the religion.
 
I don't know if this exploit has been fixed or noticed already, but last time I remember there was a bug where you could build the Silver Tree Fountain and Brandenburg gate and get the free great general from Nobility to constantly sacrifice great generals for 1 free Great person per turn. I abused this to get into the industrial era by 900 ad as China last time.
 
IMG_6468.jpg

In marathon speed, the second religious victory condition of Taoism became 120 gold instead of 40 at normal speed. Is this intended or a bug? Sorry for taking a photo instead of a screenshot.
 
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