Hickman888
Prince
But wouldn't Canada be a high-priority spawn if the player is America? Or does that still come down to the existing civs being too stable for the game to force a collapse on one of them?It is always possible that a civilization does not spawn if there are too many civilizations in the game already. If the game runs out of slots it generally tries to collapse another civ to make room, but how aggressive it is about it depends on the importance of the new civ and the relative importance and stability of existing civs.