Traceback (most recent call last):
File "BugEventManager", line 400, in _handleDefaultEvent
File "CvRFCEventHandler", line 651, in onBeginGameTurn
File "RiseAndFall", line 1252, in checkTurn
File "RiseAndFall", line 1940, in initBirth
File "RiseAndFall", line 2070, in birthInFreeRegion
File "RiseAndFall", line 2321, in convertSurroundingCities
RuntimeError: unidentifiable C++ exception
The Persians flip Assyria and Asia Minor.
capitols dont get special treatment anymore when it comes to flips to avoid exploits (rightly so, imho)
The rule that original capital locations are protected is still in effect.
I'm aware of this. But in this case, the player will loose all cities.
For me it crashes right when loading, do you have a save from the previous turn as well?
Oh, I did not know that! Thanks.Thanks! The thing is, if there are no more moves left in a saved game, your turn ends when you load it even if you don't press enter.
The Persians filp Assyria and Asia Minor.