In multiple games the ironclads are absolutely massive and block multiple tiles. Any way to scale them down?
Is your graphics quality set to highest in options? If not, try that.
In multiple games the ironclads are absolutely massive and block multiple tiles. Any way to scale them down?
Please make sure you are attempting to activate the Beta tag for this title under the correct version of the game for your platform (only available on PC).
For Windows, Firaxis bundled some of the C++ code into the DLL so that we could recompile it to change things. Unfortunately, for Mac, everything is directly coded into the executable and cannot be changed. DoC relies heavily on DLL changes so a Mac port is not feasible.
If I'm not wrong, you can not complete UHV's using the world builder (considered cheating to open it).
No, I started as Greece from autoplayJust in case: have you played as Rome before and then switched to another civ?
Never mind I reloaded 11 turns back and replayed it back, and there was no crash this timeriseandfall branch, if you end the turn, Rome will collapse but not die, despite not having any cities or units
SHA-1 of the commit I'm on: 02bf8bc3259826d4921a5b53fa61249ddc68d696
The reason for this is twofold:riseandfall branch, if you end the turn, Rome will collapse but not die, despite not having any cities or units
SHA-1 of the commit I'm on: 02bf8bc3259826d4921a5b53fa61249ddc68d696