I'll look at the deal issue. Was working fine for me during testing. Have you cleared your caches?
Thanks. Yep, caches cleared.
I'll look at the deal issue. Was working fine for me during testing. Have you cleared your caches?
Not bugged, just a typo (and yeah, a little OP). Will make 1 for 2 next patch.
IIRC, there were 2 different enhancer beliefs yielding happiness for cities - one for owned and one for foreign, am I not correct?
Do you have any idea what kind of mods could be causing this to crash after hitting Next on the mod menu?
I have a long list to go through, so anything that narrows it down even a little bit would be appreciated.
What is the deals issue, and what cache would be cleared?
In my game Darius accepted Vassalage, however nothing in-game says that he's my vassal. There's no popup saying so and nothing shows up in the diplo text. I also tried it with 2 others and the same thing happened.
Tried the CS war/peace-buttons on another machine with a completely fresh installation of Civ5 + CP 9-9 (no other mods at all), and the problem persists.
Sounds like an installation error, as it works fine for me.
Can't replicate at present.Oh and whenever I get the "Cities we would like to visit"-popup, it is completely empty (all others work flawlessly), but I haven't tested this without any other mods but CP yet, so not sure about that one.
I swear this game is driving me crazy.
This is what I have tried:
-using CP on another machine where no mod was ever installed (bug occurs)
-clearing cache/ moduserdata (did not help)
-validating gamefiles (no help either)
-reinstalling the game (after deleting everything, the remaining gamefolder itself and the one under MyDocuments)
-redownloading CP and installing it as the only mod (CP completely unmodified of course)
..and the CS-window-issue still occurs (along with all the other side effects with happiness, tourism-popup etc I guess)!
when I play an unmodified game, it works!
when I switch to various mod components, it works!
So I'm out of ideas what else I could do.
edit: also happens in cunjunction with CBP. the mod itself is running fine and CP's changes (e.g. new ancient ruin rewards) are active
I don't think this explains it. Seems everyone has a cossack and everyone has several ninjas. Except me. Something very odd is going on. I've used exploration expanded with every other version of CBP and never seen anything like this.
too long for 1 post, so I have to continue in a second one:
about the logs:
I started a new game with CP 9-9v2 only, played a few turns until I discovered a CS and declared war/ made peace a few times.
another thing that's happening and may be related:
when I load a savegame, the citybanners won't show the religion of each city. instead, at the beginning of the next turn I get a bunch of notifications for all my religious cities ("your city has become religious") and the banners are updated with the symbol.
I hope that helps!
PS: with various mod components I just wanted to point out that the game files are not broken or something
edit: one more thing I experienced when I was creating a lot of new games during my tests:
during the game setup, when you select more city states than the map size's standard, the game tends to crash. maybe this is a known or vanilla issue, but I add this info just in case!
This is all with just the CP by itself? Also, are you switching between Various Mod Components and the CP?
G