View attachment 399918
View attachment 399917
CTD while processing the barbarians turn.
Enabled mods are:
- Community Patch (v. 66)
- More Luxuries (v. 155)
- Community Balance Patch (v. 13)
- City-State Diplomacy Mod for CBP (6-19) (v. 27)
- Civ IV Diplomatic Features CBP Edition (6/19) (v. 10)
- Community Balance Patch - Compatibility Files (EUI)(v. 1)
All downloaded and initially installed in the last few days and reinstalled in an attempt to troubleshoot. I am also running the EUI (as installed from the CBP installer). I am subscribed to other mods but none of them have been enabled for this game.
More info:
- I initially didn't notice where in end-of-turn processing the crash occurred or what turn it was, so I went back to my previous autosave (only a few turns prior) and played again, saving before each end turn.
- Crash occurred again and this time I noted it was turn 55 during processing for the barbarians. Re-loaded from immediately before the crash and replicated the crash.
- Reinstalled all the CBP mods (from the same download - had initially only installed a couple of days ago). Re-loaded the game and got the same crash.
- I had killed a barbarian on turn 55 and figured that might have something to do with it. (Playing as Germany, so maybe something from the old UA?). I went back to my turn 53 save and didn't kill the barbarian on turn 55. End turn processed OK. I killed the barbarian on turn 56 and that also processed OK. Crash then occurred on processing at the end of turn 57 without me having killed a barbarian on that turn.
- So something I did differently between turns 53 and 55 delayed the crash, but it doesn't seem to have been the barbarian killing. If it was, the crash should have been on turn 56 in the new timeline.
Attached save game is immediately prior to the turn 57 crash.