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Hmm, turns out that it is only my capital - weird!
Might be an intentional change in that case to stop the extreme advantage you get from settling your capital on a forest. I mean I used to move tiles to place my first city on a forest so I could get a faster monument.

BTW: Do India get a free Panthenon in the new version? They got one at turn 1 but can't find anything in the civilopedia.
That's their UA, yes :D along with 3 other things, kinda confusing really.
 
Only thing I can think of is that this looks like the problem you used to get if you tried using EUI without deleting the conflicting files.
Are you sure you didn't mess something up when you installed?

i tried it again and deleted first the cache, then everything in the mod folder. Then i move only "Community Patch (v 66)" and "Community Balance Patch (v 13)" in the mod folder and started the two in civ. The bug is still there.
 
i tried it again and deleted first the cache, then everything in the mod folder. Then i move only "Community Patch (v 66)" and "Community Balance Patch (v 13)" in the mod folder and started the two in civ. The bug is still there.

You stated this:

The bug is new, in the older (1 Month ago) Version he was not there. I have the same bug with the "Super Power Modpack".

Since you have this same bug in two completely different mods, I'd say your install of Civ needs to be redone.
g
 
i tried it again and deleted first the cache, then everything in the mod folder. Then i move only "Community Patch (v 66)" and "Community Balance Patch (v 13)" in the mod folder and started the two in civ. The bug is still there.

And you don't have Enhanced user interface in your DLC-folder?
 
I removed civ5 include all folder and reinstall it with bnw and gk and the bug is still there.
 
And you are using the latest version of civ, along with all leader DLC?
G

Are you sure you have the latest Civ V patch installed?
AFAIK using an eariler Civ version can cause some similar issues

Yep, I also guess that's the issue
Maybe that "1 month" when Caldar played with a previous version was more than 2 months ago, before the patch came out in 2014 november
 
Steam autoupdate the game to version 1.0.3.279. But what DLC do you mean? I have only bnw gk , Ghengis Khan and New World Deluxe.
 
Steam autoupdate the game to version 1.0.3.279. But what DLC do you mean? I have only bnw gk , Ghengis Khan and New World Deluxe.

Korea, Babylon, Denmark, etc. - all required for CBP to work (dependent on functions/art and XML from those DLCs).

G
 
Might be an intentional change in that case to stop the extreme advantage you get from settling your capital on a forest. I mean I used to move tiles to place my first city on a forest so I could get a faster monument.

Gazebo, is this intentional?

\Skodkim
 
Oh, so its my fault not to read the "Requirements:" part in the Installation guide ..

Thank you for the help
 
Might be an intentional change in that case to stop the extreme advantage you get from settling your capital on a forest. I mean I used to move tiles to place my first city on a forest so I could get a faster monument.
Gazebo, is this intentional?

\Skodkim

With the lowered culture from monuments, IMO this restriction is not necessary anymore (if it was intentional in the first place)
I would rather see this consistent, so giving the production bonus to your capital too
 
me again ... :)

in db.log
2x Invalid Reference on Units.GoodyHutUpgradeUnitClass - "UNITCLASS_ANTI_TANK_GUN" does not exist in UnitClasses
in UNIT_LANCER & UNIT_POLISH_WINGED_HUSSAR

proper solution:

Spoiler :
UPDATE Units
SET GoodyHutUpgradeUnitClass = 'UNITCLASS_CAVALRY'
WHERE Type = 'UNIT_LANCER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

UPDATE Units
SET GoodyHutUpgradeUnitClass = 'UNITCLASS_CAVALRY'
WHERE Type = 'UNIT_POLISH_WINGED_HUSSAR' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );
 
me again ... :)

in db.log
2x Invalid Reference on Units.GoodyHutUpgradeUnitClass - "UNITCLASS_ANTI_TANK_GUN" does not exist in UnitClasses
in UNIT_LANCER & UNIT_POLISH_WINGED_HUSSAR

proper solution:

Spoiler :
UPDATE Units
SET GoodyHutUpgradeUnitClass = 'UNITCLASS_CAVALRY'
WHERE Type = 'UNIT_LANCER' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

UPDATE Units
SET GoodyHutUpgradeUnitClass = 'UNITCLASS_CAVALRY'
WHERE Type = 'UNIT_POLISH_WINGED_HUSSAR' AND EXISTS (SELECT * FROM COMMUNITY WHERE Type='COMMUNITY_CORE_BALANCE_UNITS' AND Value= 1 );

Good eye. I'll add to next version.
G
 
Finally got around to testing portugal, and that automatic feitora when using the nau ability doesn't work at all. No feitora is created at all.
 
I noticed that Gatling Guns/Machine Guns/Bazookas give the -15% debuff to enemies within 2 tiles... even when they're embarked. Makes them handy to take along with a fleet, but a bit absurd to be honest.
 
You are spending your gold on minor civs, yes? It won't work on major civs.
G

Well yes ofc... You can't build feitoras in major civ territory... never could.

Tried 4 different citystates, nothing happend in either of them.


I guess the problem could be in that your automatic feitoras can't replace existing improvements, because all citystates I tried had improved all their tiles(which they usually do before you get to Nau in the first place)
 
Version 01/22

Citizenship (Now Free Labor) gives 3% building production modifier while the rest of the policies in Liberty gives 2%.

\Skodkim
 
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