By setting the war plan the AI uses I can make it so they should readily accept peace except in the circumstances where they would currently opt to keep the war. Perhaps keeping all wars by default is the way to go?
well. there can be more leaders from the same nation in the game... (when not playing with random AIs)
I found a havy bug. I started a game with start as minor civ and a team. So both team mates started as minor civs. But although they discovered writing together only one team mate will become a full civ. The other will be a minor civ for ever.
: Next bug. I think you forgot a text. Here is a screen.
Excuse me, how is that a bug, and not a FEATURE? I think that incursions that implode on themselves (they spontaneously disbanded / gave up their cause) would be GREAT false alarms.I've found a strange bug that I've noticed for a while, but I've neglected to post it. On some of my games, whenever a barbarian enters a tile next to my borders, they immediately disappear. This will usually either happen the entire game, or it won't happen at all during the game, which probably means it's dependent on the settings/map.
(EDIT: apparently my current game just defied this rule by allowing some inside my borders and killing a few, so this may not be true.)
(EDIT AGAIN: I'm a little later in my current game, and my culture's expanded. Some barbarians have made it deep into my lands, only to disappear right next to my city, and I've noticed some disappear
a few tiles away from my borders, so apparently it doesn't just happen next to borders.)
if( unitInfo == NONE ) :
continue