Westwall
Emperor
- Joined
- Sep 7, 2014
- Messages
- 1,341
Eh... I'm not really sure how I feel about this.
Part of making my empire feel alive and thriving was seeing all those workers running around making improvements and reshaping the landscape.
Now they're on 4 charges each and get auto-deleted after they're spent.
This seems like a step backwards for me. I mean where exactly did they go? Did they die from being overworked? Am I literally working these people to death?
You could say it didn't make much sense for them to carry on living through the ages, but I just assumed that they, like military units, were representative of entire groups whose members gradually got replaced over the years.
Now what happens to them? Do they just lose their jobs and melt back into the population? Obviously not since I don't think a city's population will receive a boost as a result of them disbanding.
The only logical answer then is that they just die off and new ones have to be trained from scratch. Even from a pure gameplay standpoint, this just seems unnecessarily tedious. It was fine for things like missionaries and great people because they drew from other resources unrelated to buildings and military units, and either way they weren't really that necessary. More like bonus units.
Do I seriously need to hold off now on whatever else I was planning every few turns just to churn out more builders?
Part of making my empire feel alive and thriving was seeing all those workers running around making improvements and reshaping the landscape.
Now they're on 4 charges each and get auto-deleted after they're spent.
This seems like a step backwards for me. I mean where exactly did they go? Did they die from being overworked? Am I literally working these people to death?
You could say it didn't make much sense for them to carry on living through the ages, but I just assumed that they, like military units, were representative of entire groups whose members gradually got replaced over the years.
Now what happens to them? Do they just lose their jobs and melt back into the population? Obviously not since I don't think a city's population will receive a boost as a result of them disbanding.
The only logical answer then is that they just die off and new ones have to be trained from scratch. Even from a pure gameplay standpoint, this just seems unnecessarily tedious. It was fine for things like missionaries and great people because they drew from other resources unrelated to buildings and military units, and either way they weren't really that necessary. More like bonus units.
Do I seriously need to hold off now on whatever else I was planning every few turns just to churn out more builders?