ReasoningMass
Chieftain
Going through buildingchoicetemplatequest.lua for a mod I noticed some strange flavors on some of the quests. Not sure if some of them are intentional or not. Just going to list all of them to be safe.
BUILDING_DEPOT : : FLAVOR_I_LAND_TRADE_ROUTE on PLAYERPERK_DEPOTS_ENERGY_FLAT quest option.
- Most other free maintenance options have the energy flavor.
BUILDING_WATER_PLANT : : FLAVOR_HEALTH on PLAYERPERK_WATER_PLANTS_FREE_MAINTENANCE quest option.
- This one just seems wrong.
BUILDING_LABORATORY : : FLAVOR_HEALTH on PLAYERPERK_LABORATORIES_SCIENCE_FLAT quest option.
- Another weird use of the health flavor.
BUILDING_ALIEN_PRESERVE : : FLAVOR_CITY_DEFENSE on PLAYERPERK_ALIEN_PRESERVE_SCIENCE_AND_ENERGY_FLAT.
- Definitely seems wrong.
BUILDING_XENONURSERY : : FLAVOR_EXPANSION on PLAYERPERK_XENONURSERY_RESOURCE_XENOMASS.
- Really not sure if this one is intentional or not.
BUILDING_BIOFACTORY : : FLAVOR_HEALTH on PLAYERPERK_BIOFACTORIES_CULTURE_FLAT.
- That can't be intentional.
BUILDING_ALLOY_FOUNDRY : : FLAVOR_TILE_IMPROVEMENT on PLAYERPERK_ALLOY_FOUNDRIES_RESOURCE_TITANIUM.
- Doesn't really have anything to do with improving tiles.
BUILDING_GROWLAB : : FLAVOR_PRODUCTION on PLAYERPERK_GROWLABS_FREE_ENERGY.
- Wrong yield. It's also inconsistent with Xenofuel Plant.
BUILDING_OPTICAL_SURGERY : : FLAVOR_HEALTH on PLAYERPERK_OPTICAL_SURGERIES_UNIT_VISIBILITY.
- The health flavor is used in a lot of strange places.
BUILDING_MICROBIAL_MINE : : FLAVOR_PRODUCTION on PLAYERPERK_MICROBIAL_MINES_HARMONY_LVL_ENERGY.
- Wrong yield once again.
BUILDING_BIOGLASS_FURNACE : : FLAVOR_TILE_IMPROVEMENT on PLAYERPERK_BIOGLASS_FURNACES_RESOURCE_FIRAXITE.
- Same issue as alloy foundry.
BUILDING_NEOPLANETARIUM : : FLAVOR_PRODUCTION on PLAYERPERK_NEOPLANETARIUMS_ORBITAL_PRODUCTION.
- Not to sure about this one but it is inconsistent from other quest perks that give orbital production bonuses being given the orbital flavor.
BUILDING_SKYCRANE : : FLAVOR_TILE_IMPROVEMENT on PLAYERPERK_SKYCRANES_RESOURCE_FLOAT_STONE.
- Same issue as bioglass furnace and alloy foundry.
Some inconsistencies with military unit production modifiers. Cytonursery's +5% military production has the offense flavor while repair facility's +5% military production and neurolab's +10% military production have the military training flavor.
Finally, with that all reported. One minor modding request. It would be super awesome if you added weights to the quest option flavors.
BUILDING_DEPOT : : FLAVOR_I_LAND_TRADE_ROUTE on PLAYERPERK_DEPOTS_ENERGY_FLAT quest option.
- Most other free maintenance options have the energy flavor.
BUILDING_WATER_PLANT : : FLAVOR_HEALTH on PLAYERPERK_WATER_PLANTS_FREE_MAINTENANCE quest option.
- This one just seems wrong.
BUILDING_LABORATORY : : FLAVOR_HEALTH on PLAYERPERK_LABORATORIES_SCIENCE_FLAT quest option.
- Another weird use of the health flavor.
BUILDING_ALIEN_PRESERVE : : FLAVOR_CITY_DEFENSE on PLAYERPERK_ALIEN_PRESERVE_SCIENCE_AND_ENERGY_FLAT.
- Definitely seems wrong.
BUILDING_XENONURSERY : : FLAVOR_EXPANSION on PLAYERPERK_XENONURSERY_RESOURCE_XENOMASS.
- Really not sure if this one is intentional or not.
BUILDING_BIOFACTORY : : FLAVOR_HEALTH on PLAYERPERK_BIOFACTORIES_CULTURE_FLAT.
- That can't be intentional.
BUILDING_ALLOY_FOUNDRY : : FLAVOR_TILE_IMPROVEMENT on PLAYERPERK_ALLOY_FOUNDRIES_RESOURCE_TITANIUM.
- Doesn't really have anything to do with improving tiles.
BUILDING_GROWLAB : : FLAVOR_PRODUCTION on PLAYERPERK_GROWLABS_FREE_ENERGY.
- Wrong yield. It's also inconsistent with Xenofuel Plant.
BUILDING_OPTICAL_SURGERY : : FLAVOR_HEALTH on PLAYERPERK_OPTICAL_SURGERIES_UNIT_VISIBILITY.
- The health flavor is used in a lot of strange places.
BUILDING_MICROBIAL_MINE : : FLAVOR_PRODUCTION on PLAYERPERK_MICROBIAL_MINES_HARMONY_LVL_ENERGY.
- Wrong yield once again.
BUILDING_BIOGLASS_FURNACE : : FLAVOR_TILE_IMPROVEMENT on PLAYERPERK_BIOGLASS_FURNACES_RESOURCE_FIRAXITE.
- Same issue as alloy foundry.
BUILDING_NEOPLANETARIUM : : FLAVOR_PRODUCTION on PLAYERPERK_NEOPLANETARIUMS_ORBITAL_PRODUCTION.
- Not to sure about this one but it is inconsistent from other quest perks that give orbital production bonuses being given the orbital flavor.
BUILDING_SKYCRANE : : FLAVOR_TILE_IMPROVEMENT on PLAYERPERK_SKYCRANES_RESOURCE_FLOAT_STONE.
- Same issue as bioglass furnace and alloy foundry.
Some inconsistencies with military unit production modifiers. Cytonursery's +5% military production has the offense flavor while repair facility's +5% military production and neurolab's +10% military production have the military training flavor.
Finally, with that all reported. One minor modding request. It would be super awesome if you added weights to the quest option flavors.
