Hydromancerx
C2C Modder
Updates
- Moved Barbwire Fence to Barbed Wire tech.
- Fixed CIV4ImprovementInfos code error. (I hope)
- Moved Barbwire Fence to Barbed Wire tech.
- Fixed CIV4ImprovementInfos code error. (I hope)
Updates
- Fixed CIV4ImprovementInfos code error. (I hope)
Yeah I fixed a 2nd time. Hopefully there were only 2 errors.
Emancipation
Era: Renaissance
Required Techs: Enlightenment AND Representative Democracy
Location: X52 Y9
Isn't that where Imperialism is? What was wrong with X51 Y11?
new techs ...
Nitroglycerin
Era: Industrial Era
Required Techs: Explosives AND Geology
Location: X54 Y15
Special: +1to Quarry, Mines
-----
Why make Nitroglycerin special tech?
It isn't tech, it is chemical compound, one of many other Explosives (which we already have as tech and basically Explosives became potential after nitroglycerene, before that it was basically large quantities of gunpowder).
It just makes no sense.
[edit] other new techs are almost all concepts of other techs, which we already have ingame, for example:
Critical Thought is concept of Scientific Method
Enlightenment is part of Education. I honestly don't understand what makes it outstanding separate tech.
Patent Rights - this one okay.
Emancipation and Women's Suffrage - aren't those basically same? Also, i think Emancipation is XX century concept. Also, we already have Women Suffrage wonder.
Minority Rights - isn't this one part of Representative Democracy?
There are civics and national/world wonders and buildings which should be in place of those (and some are). There is difference between buildings and techs - we technically can make every building separate tech, but i don't think it is the right direction.
Techs, especially with lately introduced increased research times (300-400% etc., which i personally like in my games), should be something gross, a key points in game, like Machinery, Feudalism etc.
Another issue - those listed techs are parts of western liberal kind of states. What if i run teocratic, or fascist or communist state? Do i still have to research Rights of Minorities in that case? (btw, i run caste in my games till the end of game, the liberal civic is too weak).
Just my 2 cents, sorry for posting in wrong topic ...
Updates
- Move art from The_J's modules into my FPK.
- Move Orion Veteran's wonder movies into core.
- Tweak promotions that allow XP after maximum has been reached from animals and barbarians.
- Update my FPK.
Edit while doing this my PC crashed to reboot so there may be a problem with the Ark of the Cov... wonder movie.