C2C SVN Changelog

Update

- changed Captives to refer to free specialists
- undid the changes to the main interface python by hand because I could not get the revert to stick.
 
Update

- Remove philipschall's modmod from core C2C - it should be published as a proper mod mod.
- Fix button art for Great Statesman (not happy with this one but at least it is not a black square.)
- Allow Subdued Cassowary to build Rattite Herd.
 
I need to know what REV V29 was so as to handle bug reports and to provide update instructions for the multi-player games - there were about 6 revisions in the past 24 hours - which one was it??
 
I need to know what REV V29 was so as to handle bug reports and to provide update instructions for the multi-player games - there were about 6 revisions in the past 24 hours - which one was it??

You will have to wait till ls612 gets back online, i dont know for sure which one he ended with, because of a few extra additions that were added??
 
Updates

- Finally got round to moving the last bit of art out of Orion Veteran's mods and into core.
- Trained Big Cat line of units - work in progress added to Alt_Timelines/Big_Cats do not use. These don't work at all yet, I just put the work that had been done on the SVN so it would not be lost. I have done a very small bit of tidying up. There is something wrong with one of the units art and there are no buildings at all. It will also need some links to subdue animals. It is here so anyone who wants to can continue the work.
 
- Trained Big Cat line of units - work in progress added to Alt_Timelines/Big_Cats do not use. These don't work at all yet, I just put the work that had been done on the SVN so it would not be lost. I have done a very small bit of tidying up. There is something wrong with one of the units art and there are no buildings at all. It will also need some links to subdue animals. It is here so anyone who wants to can continue the work.

Yay! Also what do you mean by "need some links"? Like what animals would make a Trained Big Cat?
 
Dancing Hoskuld how can captives - civilian join cities <pop 6? Also what is the purpose of slave market if it does not provide anything to your city(3 settled slave have been removed)? I know it's work in progress, I'm just asking..

PLEASE post your remarks in the bug thread, thx.:rolleyes:

Matched tracking sound to quote.
 
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