Sorry for posting here and even more so for posting twice in a row.
@Koshling: I noticed that recalculating for this update messes up the Free XP awarded to built units. I can't say if it's only this update or before too as I hadn't checked this before.
Recon units, hunter units, melee units, and archer units lost creation XP.
Boat units gained creation XP.
I'll update after building a few to see if it's just a display bug or an actual remodification bug.
Cheers
Update:
It's not just a display bug, the actual XP gained on creating a unit has changed, is wrong. The amount differs with every city so leads me to believe it's some or one building/effect that's bugged. Going to check what I have in those.
Archer Unit: London
Wonders/Civics: +4
Specialist: +1
Totem Pole: +3
Archer Range: +3
Fletcher's Hut: +2
Military Standard (Animal): +1
Total: 14. Actual gain 10. Lost 4 somewhere.
Archer Unit: York
Wonders/Civics: +4
Military Standard (Animal): +1
Total: 5. Actual gain 4. Lost 1 XP somewhere
Melee Units: London
Wonders/Civics: +4
Specialist: +1
Barracks: +3
Meeting Hall: +1
Military Standard (Animal): +1
Total: 10. Actual gain 9. Lost 1 somewhere.
Melee Units: Arbel
Wonders/Civics: +4
Barracks: +3
Meeting Hall: +1
Arena: +1
Asatru Cathedral: +3
Asatru Monastery: +2
Asatru Temple: +1
Mercenary Camp: +1
Assassin's Den: +2
(Chief's Hut: +1. Not sure this one should be shown at all as it's supposed to require Chiefdom to be active.)
Military Standard (Animal): +1
Total: 19(20). Actual gain 19. Only lost one IF Chief's Hut should count.
Wooden ships seems easy to check what went wrong, though even if it fits in ALL my cities I can't be 100% sure, of course:
XP displayed and gained match up in every case where there's no Meeting Hall (+2) built.
XP gained is 2 higher than it should be where where there is a Meeting Hall (+2) built.
Thus seems the modifying doesn't remove the XP gain from Meeting Hall before adding it again.
Cheers