C2C SVN Changelog

Is it possible that the .dll is missing in the latest dll? When I use the SVN version in the mod folder and load the mod, it is the standart BTS screen and the pedia is also standart BTS without all the stuff in C2C? :confused:
 
Is it possible that the .dll is missing in the latest dll? When I use the SVN version in the mod folder and load the mod, it is the standart BTS screen and the pedia is also standart BTS without all the stuff in C2C? :confused:

You must have Win 8, you have to Run as Administrator in Win 8.
 
I have and I do.

It worked all fine until I updated it 5 hours ago. Before that I has a repeatable CTD Koshling told me it was fixed, so I updated it.

I dont know what to say, all mine are CTD also. He will get to it, WHEN he has time for C2C stuff, sorry.
Just go back and export JUST the dll and replace it, it should work that way.
 
Just do a re-install of your Civ IV disk.

What are you talking about? C2C's music is not the same as vanilla. It really isn't anything to give me a few Mp3 files. If I reinstall C2C I'll also have to uninstall my current version, which I don't want to do.
 
I dont know what to say, all mine are CTD also. He will get to it, WHEN he has time for C2C stuff, sorry.
Just go back and export JUST the dll and replace it, it should work that way.

Export the DLL from where?
 
Export the DLL from where?

Are you not using the SVN, look there.
Make a NEW folder, and click on SVN in your mouse and look for export, then just export the dll by itself. (Make sure you use show log to last dll though.)
 
NVM, I copied the whole "code" folder, not just the trunk :mischief:


Edit:


New Buildings:

Bacterium Bioforge
Bacillus Concrete
Designer Probiotics Clinic
Natural Insecticide Sprayers
Bacterium Landfill
Cellulase Capsule Factory
Hydrocarbon Refinery


New Resources

Cellulase Capsules


Changed Cyberpunk buildings to be replaced by some later game buildings.
 
NVM, I copied the whole "code" folder, not just the trunk :mischief:

Either way, but doing just the dll, might have takin you 5 seconds is all.:p

Let me know when you need that mapscript, i am reluctant to put it here, right now. (Still testing some of it, but its, 50 times faster than all the other mapscripts at making a map.
 
Just pushed to SVN (6256):
  • Fixed CTD on load/recalc - probably also fixes the recently reported issue with plotGroup recalc under WINE
 
Updates
- Fixed Ski Patrol to be Norwegian UU again. Not sure why N47 changed it.
- Added Ostrich Farm by Sargon.

On a side note I also noticed that N47 removed the bulldozer unit too! And did not even post in this thread that she made changes to the SVN. What is going on here? :crazyeye:

If she is having access to the SVN she needs to be transparent in what she changes (like we all do).
 
The removal of the bulldozer suggests that n47 may have been using an older version of the units file in which case we may have lost other updates.

edit n47 did say that she was changing the files over the proper UTF-8 format in another thread. I think she just forgot to post it her also.
 
The removal of the bulldozer suggests that n47 may have been using an older version of the units file in which case we may have lost other updates.

Nope i checked, it was just those things mentioned by Hydro
 
6268 Update

- Put back the Bulldozer unit.
- Minor adjustments to the buildings the tamed animals can build.

6270 Update

- New buttons by Snofru1
- More Italian translations by Hale_9204

edit yes an error was introduced int one of the translations - a couple of extra <Italian> tags:rolleyes:. I'll have a fix shortly.

6271 Update

- Fix translations.
- Remove strange character at start of SO_CIV4LeaderHeadInfos.xml.
 
Back
Top Bottom