Some units are useless because in same time there is better ones avaible and no need to use them.
For example in modern times tanks are so powerful that building infantry units is almost useless. In real life tanks are not so numerous and most of the armies consists on light vehicles/infantry units. Look at this list:
http://en.wikipedia.org/wiki/List_of_currently_active_United_States_military_land_vehicles
260 000 Humvies and only 6 344 tanks![]()
So savegames are not compatible anymore? Trying to load week old SVN version GEM map savegame but game crashes with error.
Units i consider useless (from memory)
-(tamed)Animals
-Cultural Units
-Hero Units
-10 different types of workers
-Bunch of different sea units
I usually try to disable a majority of them by combing through all of the modules and disabling them by hand. Sometimes it introduces errors though. Haven't played C2C in a while because of the bloat, but that's my personal opinion is all.
7209
Moved to module Alt_Timelines:
- All Zebra, Mammoth, Llama, Bear and Deer units to Megafauna module
- Repeating Crossbowman to Clockpunk module
- WarWheel to Steampunk module
With the latest SVN, when I try and copy the version from my SVN update folder to the active folder I keep getting three instance of "file names too long for destination folder" for the Repeatingcrossbow.
rev7210 - cannot load any save
it says "artdinfo '' was not found"
then "artinfo 'Error' was not found"
on the other side - creating new game works
rev7210 - cannot load any save
it says "artdinfo '' was not found"
then "artinfo 'Error' was not found"
on the other side - creating new game works
7215
Fixed some subdued animals animations.
Does this fix the red blob on some animal units? like wild wolves, skunk maybe another...more not sure ?