8699
- Added new Ground Sloth art with animations.
units
BOTH of you'll are doing a fantastic job on the animals, and units, the newer animals look fanDAMNtastic. The collaboration of looking units again fanDAMNtastic, way to go guys!!
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8706
- Add two new terrains TERRAIN_LAKE_SHORE and TERRAIN_LAKE for fresh water lakes equivalent to coast and ocean. These will not appear on random maps until after the release of v36. They are being added so that the map makers can update their maps and the graphics artists can work on them.
They are being introduced to fix a bug causing sea animals to spawn in fresh water lakes.
Somethink strange has happened to the WorldBuilder.
When in WB if you Shift click on a tile you should get the WB edit control box displayed. Picture 1 below.
But now I get a distorted box displayed that I can not edit. Picture 2 below.
This occurs in the current version SVN 8600 and previous versions dating back to 24th May (8539 but updated to 8597). A version I had downloaded in March (8358) works OK.
I tried a new SVN download and export using default Customer Settings - still the same problem.
8711
- Moose Hunting camp now only requires Deer in the vicinity plus must be at 40 degrees latitude or higher.
- Moose Breeder now requires Moose Hunting Camp.
- Lake terrains allow trade at the same time as coastal terrains.
8711
- Moose Hunting camp now only requires Deer in the vicinity plus must be at 40 degrees latitude or higher.
- Moose Breeder now requires Moose Hunting Camp.
- Lake terrains allow trade at the same time as coastal terrains.
That would go well with the planned new healer unit that's going in at Folk Medicine (the 'Witch Doctor' or 'Medicine Man'.)I really think there should be a building in the chain between healers hut and doctors office