Hydromancerx
C2C Modder
@Yudishtira
And even more ...
Unmanned Helicopter
Graphic: Here
Icon: ?
Type: Helicopter (and stuff)
Strength: 110
Movement: 6
Cost: 3200
Req Tech: Military Robotics
Req Resource: Helicopter AND Oil Products
Req Building: -
Upgrades To: Droid Helicopter
Special Abilities
Notes: Use Stealth Helicopter as a Base
---
Droid Helicopter
Graphic: Here
Icon: ?
Type: Helicopter/Robot (and stuff)
Strength: 155
Movement: 6
Cost: 6800
Req Tech: Androids
Req Resource: Helicopter AND Oil Products AND Service Bots
Req Building: -
Upgrades To: -
Special Abilities
Notes: Use Hybrid Gunship as a Base
---
Thanks!
And even more ...
Unmanned Helicopter
Graphic: Here
Icon: ?
Type: Helicopter (and stuff)
Strength: 110
Movement: 6
Cost: 3200
Req Tech: Military Robotics
Req Resource: Helicopter AND Oil Products
Req Building: -
Upgrades To: Droid Helicopter
Special Abilities
- Doesn't Receive Defense Bonuses
- -50% vs Water Units
- +100% vs Wheeled Units
- +100% vs Tracked Units
- Can Withdraw from Combat (10% Chance)
- Can Perform Ranged Attack
- Ranged Attack Accuracy +20%
- Ranged Bombard Damage +20%
- Ranged Bombard Damage Limit +20%
- Flank Attack vs Catapult, Tribuchet, Bombard, Cannon, Light Artillery, Artillery, Mobile Artillery, Rocket Artillery
- Cannot Capture Cities or Units
- This Unit is Tradable
- Ignores Terrain Movement
- Cannot Enter Ocean, Polar Ocean or Tropical Ocean
- +4
Per Turn
Notes: Use Stealth Helicopter as a Base
---
Droid Helicopter
Graphic: Here
Icon: ?
Type: Helicopter/Robot (and stuff)
Strength: 155
Movement: 6
Cost: 6800
Req Tech: Androids
Req Resource: Helicopter AND Oil Products AND Service Bots
Req Building: -
Upgrades To: -
Special Abilities
- Doesn't Receive Defense Bonuses
- -50% vs Water Units
- +100% vs Wheeled Units
- +100% vs Tracked Units
- Can Withdraw from Combat (15% Chance)
- Can Perform Ranged Attack
- Ranged Attack Accuracy +25%
- Ranged Bombard Damage +25%
- Ranged Bombard Damage Limit +25%
- Flank Attack vs Catapult, Tribuchet, Bombard, Cannon, Light Artillery, Artillery, Mobile Artillery, Rocket Artillery
- Cannot Capture Cities or Units
- This Unit is Tradable
- Ignores Terrain Movement
- +5
Per Turn
Notes: Use Hybrid Gunship as a Base
---
Thanks!
